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Particle emitter in 3d space
Hi,
Does anyone know, how I can use a 3D particle ring in 3d space? The picture shows it best.
I have a particle ring with circles which is rotated -90° (x-axis). In the middle there is a white sqaure (or a logo). When I add a camera and turn to 3d it looks good (left image). But as soon as I check the 3D checkbox in the emitter, so all the particles face the camera, it breacks the 3d compositing (right image).Is there a possibility to fix that?
Thanks for any kind of help.
-Jonathan
