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Activity Forums Apple Motion Having a problem rendering the whole timeline

  • Having a problem rendering the whole timeline

    Posted by Bruce Breidbart on July 22, 2014 at 6:23 pm

    There are a lot of effect through out the timeline so the whole timeline needs to be rendered.
    I’m having a problem rendering a full timeline, and not sure why.
    If I create a 10 sec. time line, 6 maybe 7 sec. will get rendered from ram preview.
    I’ve tried changing quality & resolution to no avail.
    I did get better results from changing my project cache from the properties pane, but still not 100%.
    If I export the project out, everything is fine, but that doesn’t solve my problem. It makes it hard to place things perfectly.
    I don’t think the amount of ram or video card should play a roll except for speed.
    This problem has been with me since day one.

    Any helpful hints would be appreciated.

    thanks in advance

    BB

    Robin S. kurz replied 11 years, 9 months ago 3 Members · 3 Replies
  • 3 Replies
  • Mark Spencer

    July 22, 2014 at 7:06 pm

    The timeline renders to RAM – once you fill up your RAM, it can’t render any more – so it’s dependent on the amount of RAM you have. To render a later portion, set a play range and render just that range.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Bruce Breidbart

    July 22, 2014 at 7:33 pm

    The good news is you answered my question (maybe a little to clearly).
    The bad news is with the new iMacs there is no way to add ram.
    I thought incorrectly that my NVIDIA GeForce GT 750M 1024 MB
    with 8gigs of ram could handle a 10 sec. sequence. I guess it just
    depends whats in the sequence.

    thanks for the quick response.

    BB

  • Robin S. kurz

    July 23, 2014 at 9:56 am

    [Bruce Breidbart] “with 8gigs of ram”

    That’s just barely enough for normal operation with any recent OS. And yes, as Mark said (and the name RAM PREVIEW implies), you can only render as much of the timeline as there is available RAM. Subtract a rough average of 3-4 (or not even occasionally more) GB from that for the OS, and you get a better idea of what you’re in fact left with in Motion.

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