Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Apple Motion Realistic snow blizzard using particles?

  • Realistic snow blizzard using particles?

    Posted by Gareth Randall on July 11, 2012 at 11:40 pm

    Does anyone have any pointers for creating a realistic blizzard scene using particles in Motion 4? I’ve got a nice photo of a desolate Arctic scene, I now want to turn into into a near-white-out blizzard with the snowflakes being hammered into the camera by the wind, but I’ve never found any tutorials for creating realistic “organic” particle effects in Motion.

    Gareth Randall replied 13 years, 10 months ago 3 Members · 5 Replies
  • 5 Replies
  • Mark Spencer

    July 11, 2012 at 11:44 pm

    Have you tried the preset emitters in the Library? They make great starting points.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Gareth Randall

    July 11, 2012 at 11:53 pm

    I’m playing around with the Snow Blizzard one at the moment, but it’s just too smooth. The particles need to have a much more realistic random motion, to look like they’re really being whipped around by a strong wind. I’m not sure how to achieve that, or if it’s even possible in Motion without ponying up for an expensive particle plugin.

  • Mark Spencer

    July 12, 2012 at 12:08 am

    Add the Random Motion behavior if it’s not there already, or if it is, crank it way up.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Anders Larsen

    July 12, 2012 at 7:56 am

    Blizzards tend to fluctuate a lot, with the intensity going up and down in random bursts, and changing directions.

    To get a more realistic feel, try to animate some of the parameters (by adding parameter behavior or using keyframes), or work with several emitters on top of each other.

    It will take a lot of experimenting, but it’s certainly possible to do.

  • Gareth Randall

    July 16, 2012 at 12:06 pm

    Thanks guys, I’ll have a play and see what I can do.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy