-
3D Shading
I created a 3D version of a logo, and it looks pretty good when I hit play. But when the playhead is stopped, it looks flat with no depth. Also, if I uncheck “Dynamic” in the Resolution menu, it looks flat. The shading on the sides is gone. When I export, it always looks flat. How do I build the objects so they always have the shading? I used the Replicator method, which replicates the flat object into multiple Z-positions.
Here are some screenshots of what I’m trying to describe:
With “Dynamic” selected under Resolution (shading looks pretty decent):
https://www.pacelinecollision.com/dynamic.jpgWithout “Dynamic” selected and when exporting (shading is gone):
https://www.pacelinecollision.com/nodynamic.jpg