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Motion blur looks bad on fake 3D text
So I’ve made a precomp with a bunch of 3D layers offset in Z-space to get 3D text, and it all works fine, but when I try to add any motion blur in my main comp it definitely doesn’t look correct. It seems that every offset layer is blurring into one solid blurred chunk.
Here is an album showing the problem blur, the final resolve, and a correct looking blur on a 2D layer for comparison.
Is this a limitation of the technique or does anybody know a way to get the motion blur to look correct on fake 3D text in AE?