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  • How to put text into a scene?

    Posted by Stephen Hockman on August 26, 2005 at 7:32 pm

    I am trying to create a video that has words flowing within the video scene.

    It is a still image that I am animating.

    What i want to do is take some text “hello” and move it around in the image in 3d layer mode, but when it moves i want it to glide across the background image so it looks like its moving on top of what it passes and not just an arbitrary piece of text looking flat.

    imagine if you saw a mountain and a piece of text was gliding up it and the text formed with the ridges of the mountain instead of staying flat and sharp as it went up it.

    how do i achieve my effect? i will eventually have to do it on a moving video image toooo.

    Michael Szalapski replied 20 years, 8 months ago 4 Members · 4 Replies
  • 4 Replies
  • Steve Roberts

    August 26, 2005 at 7:40 pm

    If you have the Pro version, you can apply effect>distort>displacement map to the text layer, using the background layer as the displacement map.

    Beware though> this sort of effect uses brightness values to displace the text’s shape. If it floats over, say, an image of a cylinder that has no shading to it, the text will not displace since there is no change to the lightness values of the cylinder.

    Hope that helps,
    Steve

  • Stephen Hockman

    August 29, 2005 at 12:03 am

    do you know any good values for the parameters. when i change them it seems to make my text edges really jagged. nothing seems to be smooth except a value of 5 on each.

  • Joeythedog

    August 29, 2005 at 1:37 am

    Could your text be a cast shadow? I can’t help much more than just with the idea.

  • Michael Szalapski

    August 30, 2005 at 9:04 am

    Put a copy of your background layer in a precomp and blur it.
    Then use that precomp as the source layer for your displacement map. I would suggest that you also turn your precomp greyscale.
    This way you can also more easily edit your displacement map to compensate for buildings, cylinders, etc.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great)

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