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multicore rendering (mcr) and still only 15% cpu
hey there, i got:
i7 960 @3,2ghz
gforce gtx 570
24gb ram
windows7 ultimate 64
after effects cs5in this screenshot:
https://dl.dropbox.com/u/2605990/20120619100129.png
you can see part of my scene. the footage is ai with lots of pathes. then its “3d” with dof(big lens, ca 100px), motionblur and two lights with shadows on. i use trapcode 3d-stroke and sometimes the layerstyle stroke blinking as a highlight.as you can see in my render queue, the 1:20″-animation takes quite a while to render. the first renders i did with mcr OFF. then i read a bit about it and set ae to mcr with 2gb of ram for each core and just a litte left for other apps (can send you a screenshot of my settings, when the rendering is done). and another animation rendered with all cores at 100%. so it was quite a bit faster than without mcr.
do you have any idea, why this animation is rendered only on one core? is there anything i can do about this?
thank you very much!
kws