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puppet heavy animation: tips?
Sup folks. I’m working on an animation that relies heavily on animating drawings using the puppet tool. I decided on working with psd files and rendering each layered effect as a separate tiff sequence. I had a nightmarish outcome trying to wrestle with quicktime and using pngs for the layers, which crucified the render. (If I hear that sheep one more time…)
What I changed: png’s to psds
effects like cc repetile were massively cut down. I animated the movement of layers with offset instead of using the camera for z depth. I’m now staying away from too many glows and color corrective effects for the ‘raw animation’.I’m also keeping the puppet mesh sizes as reasonable as I can.
I am running an i7 8 core lenovo thinkcentre with 12gb of ram. With MP on, I’m leaving 4 gb of ram for other apps and allocating 2 gb for each cpu.
Any other tips on keeping render times low, other than rendering each portion of the animation separately?