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Camera Mapping Problem
Hi Folks. I’m running into some issues trying to match a perspective plane to a 3d camera in a typical camera mapping setup. I have matched my camera focal length to what the original scene was shot at, but no matter how far back in Z I position the 1st plane, and no matter what angle I rotate it in Y, I can’t get it to line up with the building in the shot.
If there are any camera mapping gurus who have a bit of free time and could take a stab at this for me, I would extremely grateful.
This must be done in CS4 or earlier, as I don’t have CS5.
Here’s a screen grab.
Any takers?
Project file included.
Thanks in advance!
1620_carltonst.parkingdeckfolder.zip
Joey Foreman
Editor/Compositor/VFX Artist

