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Loss of 3d surface texture between photoshop and AE
I’ve generated a 3ds model dragon and then loaded it into photoshop (CS4 extended) where it presents exactly as in my model maker, ie. shape and surface map. I then save it (as per various tutorials) as a psd file and open it in After Effects as a composition with ‘editable layers’ and ‘live photoshop 3d’ but the surface texture is lost leaving the 3d model as a grey solid (correct shape but no surface texture). Can anyone please help as I’m kind of new to this, thanks.