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3D Serpentine End Caps
In the 3D Serpentine User Guide, page 22, it indicates:
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Creating custom end capsUsing the ProModeler or the ProAnimator and 3D Invigorator series, you can export custom .zxo models to use as end caps. You can even import objects from Maya, 3D Studio, Lightwave, ElectricImage, Cinema 4D and DXF and use them as an end cap.
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How does one import “objects from Maya, 3D Studio, Lightwave, ElectricImage, Cinema 4D and DXF and use them as an end cap”?
Regards,
Ron