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The Future of ProAnimator. Is multithreading in it?
I have a long and complex animation that I have made in ProAnimator. It is taken a very long time to make a movie. Is there any way to speed the rendering time? I currently have it at the ProAnimator render rather then the Open-GL render because I want the subtle detail.
I have a new MacPro and I notice in the activity monitor that ProAnimator is only using one processor. Is there any way to span the work load over the other processors to speed things up? Is this in ProAnimator’s future?