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  • Comp Lights and Shadows

    Posted by Simon Roughan on February 19, 2007 at 3:10 pm

    I built a podium in Invigorator, and set it into a 3D room (floor and walls). I want the camera to track in slowly and then a spot turns on and lights up the podium. How do I set it up that the podium casts a shadow onto the floor and walls behind it? Im using comp camera and lights.
    Invig 3.0.9 classic, plus AE 6.5 pro.
    THanks in advance
    Simon

    Simon Roughan replied 19 years, 2 months ago 2 Members · 2 Replies
  • 2 Replies
  • Jon Okerstrom

    February 20, 2007 at 3:35 am

    Hi Simon,

    The simplest way to get the shadows you want is to build the 3D room inside of Invigorator and use Invig’s lights and shadows. You can then use Lux or T-Beam to create the appearance of a volumentric spotlight.

    Alternately, you can enable AE’s shadow casting/receiving on the light, the receiving layers (floor and walls) and turn the layer to which you’ve applied Invigorator into a 3D layer and enable shadow casting. This will work, but your camera move may break the illusion of the Invig object being a 3D object in the rest of the 3D world you’re creating. This will happen if the Invig layer does not maintain its orientation to the camera.

    Jon

  • Simon Roughan

    February 20, 2007 at 9:02 am

    thanks for the reply. I’ll play around with it a bit…
    thanks again
    Simon

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