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RAM Preview Cursor Freeze
Read some posts on freezing but not sure my problem is the same. What happens is this: I do some work in a comp and then hit the numeric 0 for a RAM preview. The rendering process proceeds as it should, one frame at a time (render multiple frames simultaneously is off, open GL is enabled) right till the end of the work area. At this point, the entire system freezes up – the cursor is non-responsive. After maybe 10 seconds, the cursor begins to jump around the screen all by itself and eventually stops. Only then does the RAM preview play out – perfectly I might add. Any ideas how to overcome this? Thanks
BTW, I’m XP, CS3, drivers up to date, disk cache on separate internal drive (not C).