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Vegas Pro 16 stupidly slow?
Posted by Martin Stanesby on November 22, 2018 at 6:00 pmHi All,
I have Vegas Pro 16 build 307.
My project takes 20 minutes to load, admittedly it’s 30 minutes long but I’ve had longer in Vegas Pro 13 and that was so much faster.
Furthermore, the more I use it the slower it gets until I’m sat watching the timer go round with a simple command like moving a clip?? It’s unworkable.
CPU shows 20% used, memory shows 35% used, so no PC reason for it.I,’ve tried disabling GPU. I’ve tried disabling so4compoundplugin. I have RAM preview set at 200 and maximum rendering threads at 32.
I’m running Windows 10 64 bit, 16GB ram, GeForce GTX 860M (but have tried disabling this), i7-4710HQ 2.50ghz.Is there a reason Vegas 16 is so slow in comparison to Vegas 13?? What has happened? It seems as soon as Magic get hold of it off of Sony they mess it right up!
Thanks for any suggestions/advice/solutions.
Martin
Martin Stanesby replied 7 years, 6 months ago 4 Members · 14 Replies -
14 Replies
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Nigel O’neill
November 23, 2018 at 11:17 pmVegas loads the most recently edited project and audio peaks at start up. It can take 5 minutes for me with a 3 hour multicam project. I have noticed that DISK I/O, not CPU or memory, is the bottle neck. If you are editing in 4K, that could slow down the peak loading process. It would appear that detrimental code in Magix Vegas 16 was accidentally introduced or deliberately changed with the build 307. If this is not helpful, you should direct your question to the official Magix forum:
https://www.vegascreativesoftware.info/us/vegas-pro-forum/
My system specs: Intel i7 7700k 4.20 GHz, GTX570, 16GB RAM, Gigabye Z170 HD3, Vegas Pro 13 (x64), Windows 10 x64 Pro, Vegas Production Assistant 1.0, VASST Ultimate S Pro 4.1, VASST Infiniticam 1.7, Neat Video Pro 2.6
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Aaron Star
November 24, 2018 at 8:51 pmMartin . Can you post screen shots of your project settings, and “media info” (its an App) in text mode of your source/timeline media?
Like Nigel said, if you machine is building audio previews in the background, your system performance on a laptop will not be that great. An SSD on your Boot drive, M.2 SSD if you system supports it would be better. Building the .SFK files is all about Disk I/O and NVME M.2 SSD is the best here.
If your media is on an external drive, your DiskIO and connecting cabling could be the issue. Test the disk performance of the external media. The USB driver and USB hardware could be an issue even if its USB3. You want to make sure the USB3 highband operation is not competing with the GPU PCIe lanes, this would be under BIOS/UEFI. 4th gen should not have this problem, but every laptop design is a compromise of things.
Download a DPC utility and verify your system DPC is not a problem. I posted this 4 years ago:
LatencyMon – is another more complex view
Windows Performance Analyzer – also offers this view under Computation.
https://forums.creativecow.net/readpost/24/987697The 4th Generation i7 should be good with Vegas, but you need to understand that a 4th Gen Laptop CPU is not the same as a 4th Gen Desktop CPU in terms of power.
If you are using an external monitor, the port you use could be attempting to use only the Intel display adapter. Do you know that the 860M is being used for display?
Also the 860M GPU did not work with Vegas <13, it was not until Vegas 15+ that NV support became a thing. What I mean by “not working” is that the GPU did not offer much more than the display to screen functions. Vegas looks to the GPU to provide Floating Point calculations or FP16 and FP32 performance. The 860M just barely meets the Vegas 10 minimum requirements for OpenCL. The other problem was the NV driver implementation of OpenCL mainly did not work well with Vegas for some reason. Hence the whole you need an AMD GPU argument that ensued.
This link describes what the GM107 architecture is able to do in support under VP16: https://en.wikipedia.org/wiki/Nvidia_NVENC If your media does not conform to GEN1 and GEN2 abilities, you will be working entirely from CPU.
With out more detailed information on your problem, to me, it sounds like your Windows load is corrupted by other video software that is impairing something that Vegas is expecting to be there. Make sure you are fully Windows updated, and your GPU drivers are the latest version. Figure out a way to test your OpenCL performance/is working. Run tests that check your Intel quicksync and NVIDIA NVENC are working.
You could post the results from an admin command line run of “WinSAT -v formal”. This would offer more details about your system performance.
Basically just cut and paste the TOP and Bottom of the Results in a similar fashion from your results:
TOP:
> Operating System : 10.0 Build-17134
> Processor : Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
> TSC Frequency : 2931600000
> Number of Processors : 1
> Number of Cores : 4
> Number of CPUs : 8
> Number of Cores per Processor : 4
> Number of CPUs Per Core : 2
> Cores have logical CPUs : YES
> L1 Cache and line Size : 32768 64
> L2 Cache and line Size : 262144 64
> L3 Cache and line Size : 8388608 64
> Total physical mem available to the OS : 19.9 GB (21,465,903,104 bytes)
> Adapter Description : AMD Radeon HD 5700 Series
> Adapter Manufacturer : Advanced Micro Devices, Inc.
> Adapter Driver Provider : Advanced Micro Devices, Inc.
> Adapter Driver Version : 15.201.1151.1008
> Adapter Driver Date (yy/mm/dd) : 2015\11\4
> Has DX9 or better : Yes
> Has Pixel shader 2.0 or better : Yes
> Has LDDM Driver : Yes
> Dedicated (local) video memory : 1010.82MB
> System memory dedicated as video memory : 0MB
> System memory shared as video memory : 3840MB
> Primary Monitor Size : 1920 X 1080 (2073600 total pixels)
> WinSAT is Official : YesBOTTOM:
> CPU LZW Compression 551.02 MB/s
> CPU AES256 Encryption 343.65 MB/s
> CPU Vista Compression 1159.25 MB/s
> CPU SHA1 Hash 1523.39 MB/s
> Uniproc CPU LZW Compression 107.94 MB/s
> Uniproc CPU AES256 Encryption 86.45 MB/s
> Uniproc CPU Vista Compression 215.23 MB/s
> Uniproc CPU SHA1 Hash 422.13 MB/s
> Memory Performance 12185.31 MB/s
> Direct3D Batch Performance 42.00 F/s
> Direct3D Alpha Blend Performance 42.00 F/s
> Direct3D ALU Performance 42.00 F/s
> Direct3D Texture Load Performance 42.00 F/s
> Direct3D Batch Performance 42.00 F/s
> Direct3D Alpha Blend Performance 42.00 F/s
> Direct3D ALU Performance 42.00 F/s
> Direct3D Texture Load Performance 42.00 F/s
> Direct3D Geometry Performance 42.00 F/s
> Direct3D Geometry Performance 42.00 F/s
> Direct3D Constant Buffer Performance 42.00 F/s
> Video Memory Throughput 17535.30 MB/s
> Dshow Video Encode Time 0.00000 s
> Dshow Video Decode Time 0.00000 s
> Media Foundation Decode Time 0.00000 s
> Disk Sequential 64.0 Read 242.35 MB/s 7.5
> Disk Random 16.0 Read 165.70 MB/s 7.5Good Luck. You are not providing enough information for people to help you. That’s why people are not helping you. Spend the time documenting your problems, what you have tried, and most will offer you more help.
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Dimitrios Papadimitriou
November 29, 2018 at 5:20 pmI have the same problem. 16 runs fine. But if the project is big I cant even click on a different part of the time line without the preview window lagging. Nothing seems to fix it. Tried with and without GPU, hi ram low ram. Uninstalled sony vegas 12 which is what I guess I’m still going to have to be using and vegas 16 then reinstalled 16 at the advice of someone on this board but that didn’t have any effect. I’m also using a laptop,
17-7700 2.80GHZ, 16 gigs of ram, geforce gtx 1060. I have an SSD boot drive but my files are on my other drive. After reading this post I tried moving a program folder onto the same drive as my files but no effect. I’m not using 4K footage, but the one time I did on pro12 I was able to do it just fine, rendering took forever though. -
Dimitrios Papadimitriou
November 29, 2018 at 6:17 pmAlso for me at least it’s not how big the timeline is mine are regularly around 20 minutes. And it’s not the quality or size of the file. Whether I experience horrible lag or not depends on how many files are in the project. Does anyone know a setting that might help with that?
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Dimitrios Papadimitriou
November 29, 2018 at 7:44 pmIt’s still a little slower than vegas 12 but this trick removed like 90% of the lag
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Martin Stanesby
November 29, 2018 at 10:31 pmHi All,
Thanks for your replies, advice and sharing my frustrations with this.Nigel…In the absence of any other solutions, i wonder if DISK I/O is a problem. Would anyone know how to look into that?
It would seem that almost all that are having issues with this Vegas Pro 16 have the same experience with things slowing down, especially the larger the project which suggests something is bottle necking somewhere.
Aaron, thanks for your input here. I don’t think I’ve put insufficient info here explaining my issue to get started. It seems a lot of people are having this issue with different specs.
Interesting point you make about the GPU, I know mine would struggle now. but the interesting thing is, that Vegas Pro 16 works better for me with GPU enabled? I mean, it crashes more when it is off?Also, I’m not running an external drive. The issue is there with and without an external monitor.
I appear to me fully Windows updated. I do, however have Vegas Pro 13 and 15 installed as well. Would they cause a conflict?
Could you advise how to test OpenCL performance; Intel quicksync and NVIDIA NVENC??
I ran the command prompt test and here’s what i got…..?
> Operating System : 10.0 Build-17134
> Processor : Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
> TSC Frequency : 2493900000
> Number of Processors : 1
> Number of Cores : 4
> Number of CPUs : 8
> Number of Cores per Processor : 4
> Number of CPUs Per Core : 2
> Cores have logical CPUs : YES
> L1 Cache and line Size : 32768 64
> L2 Cache and line Size : 262144 64
> L3 Cache and line Size : 6291456 64
> Total physical mem available to the OS : 15.9 GB (17,099,415,552 bytes)
> Adapter Description : Intel(R) HD Graphics 4600
> Adapter Manufacturer : Intel Corporation
> Adapter Driver Provider : Intel Corporation
> Adapter Driver Version : 20.19.15.4549
> Adapter Driver Date (yy/mm/dd) : 2016\11\10
> Has DX9 or better : Yes
> Has Pixel shader 2.0 or better : Yes
> Has LDDM Driver : Yes
> Dedicated (local) video memory : 112.5MB
> System memory dedicated as video memory : 0MB
> System memory shared as video memory : 2048MB
> Primary Monitor Size : 1920 X 1080 (2073600 total pixels)
> WinSAT is Official : YesMode Flags = 0x01000002
Disk Number = 0
Iterations = 1
IO Count = 1000
Sequential IO Size = 65536
Random IO Size = 16384
Run[1] Type[0x01000002] Zone[0] – 291.429808 MB/s
> Run Time 00:00:00.50
> Running: Storage Assessment ‘-ran -read -n 1’
Mode Flags = 0x01000002
Disk Number = 1
Iterations = 1
IO Count = 1000
Sequential IO Size = 65536
Random IO Size = 16384I hope it sheds light on something ☺
Martin
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Martin Stanesby
November 29, 2018 at 10:33 pmDimitrios,
As mentioned in my post, I’ve already tried that with no difference.Cheers
Martin -
Aaron Star
November 30, 2018 at 5:08 amDIsk IO testing was in the stats that were left out of your post.
They should look similar to this:
BOTTOM:
> CPU LZW Compression 551.02 MB/s
> CPU AES256 Encryption 343.65 MB/s
> CPU Vista Compression 1159.25 MB/s
> CPU SHA1 Hash 1523.39 MB/s
> Uniproc CPU LZW Compression 107.94 MB/s
> Uniproc CPU AES256 Encryption 86.45 MB/s
> Uniproc CPU Vista Compression 215.23 MB/s
> Uniproc CPU SHA1 Hash 422.13 MB/s
> Memory Performance 12185.31 MB/s
> Direct3D Batch Performance 42.00 F/s
> Direct3D Alpha Blend Performance 42.00 F/s
> Direct3D ALU Performance 42.00 F/s
> Direct3D Texture Load Performance 42.00 F/s
> Direct3D Batch Performance 42.00 F/s
> Direct3D Alpha Blend Performance 42.00 F/s
> Direct3D ALU Performance 42.00 F/s
> Direct3D Texture Load Performance 42.00 F/s
> Direct3D Geometry Performance 42.00 F/s
> Direct3D Geometry Performance 42.00 F/s
> Direct3D Constant Buffer Performance 42.00 F/s
> Video Memory Throughput 17535.30 MB/s
> Dshow Video Encode Time 0.00000 s
> Dshow Video Decode Time 0.00000 s
> Media Foundation Decode Time 0.00000 s
> Disk Sequential 64.0 Read 242.35 MB/s 7.5
> Disk Random 16.0 Read 165.70 MB/s 7.5Interested in finding out about the items in bold.
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Martin Stanesby
November 30, 2018 at 8:17 amHi Aaron,
For some reason I don’t get to see this info?
In command prompt is shows it’s looking at the cpu etc then at the end a load of info briefly appears before it just closes itself down every time? It doesn’t remain open for me to even red the results?Martin
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