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Big problems – PAR and scaling down HD
Hi all,
I have a problem that I need help with. It’s regarding the nightmare that is pixel aspect ratio. I have two problems, but I suspect they might have the same answer.
Problem #1:
I’m doing work for a client, and all of our material is shot on the RED ONE and exported as 1920×1080 tiff-sequenses. I do my comping and onlining in a 1920×1080 square pixels. All is good and everything is sharp. I use logos and text from illustrator (square pixels), and I make sure to check the “continue rasterize” thing. All is sharp. The problem begins when it’s time to deliver.
Delivery format: PAL widescreen (1,46) 720×576. I make a comp with these settings, drag my HD comp into that and make a “fit to width”. Everything match up. BUT. My text is very pixely. I know that the resoultion is a lot lower, but my text doesn’t look anything like the other SD masters the company did in Final Cut, which has nice edges. I have tried with the continue rasterize thing for the nested comp, but it doesn’t work. Any idéas? Am I doing it right?
Problem #2
I import 10bit uncompressed quicktime files into after effects. Master files from earlier projects. Looking at the files in quicktime player, everything looks good and sharp. But once I have it in AE it looks shit. I interpret the footage to PAL widescreen (1,46), check the max quality button, and make a new comp. Still shitty quality compared to how it looks in quicktime. I have tried interpreting with other aspect ratios, but still low quality. I have tried with the field order. Still shitty. I have the comp at full res, at best quality, and I have tried with all the different openGL things. I can not get the footage to look as sharp as it does in quicktime player. Not even close. And one more thing, it works perfectly in FCP. Sharp. Any idéa what I’m doing wrong.
I relaize it’s a long post, so thank you for taking the time.