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Long Load Times When Switching Back To Vegas from other Computer Apps – File Surrogate?
Hey Guys,
I’m running Sony Vegas 13 (though I also had this problem with all versions of 12 and 13). I have a great computer, 5930k cpu, 32 gigs ram, nvidia 550 gtx GPU. I experienced this issue when pulling my source files from a 4tb g raid drive as well as a sandisk ssd. I always edit using proxies created by Vegas.
This happens whenever my projects start to get bigger/containing many files or the files are larger. I will be editing in vegas fine. Lets say I need to check something on the internet, it doesn’t really matter what. Basically anytime I click anything outside of Sony Vegas, the media files in the project go offline (as in the media offline words pop up in the media clips). When I return to vegas to continue editing, it takes a really long time for vegas to read the source files again and bring them back online for editing. During this time I can’t do anything with vegas or it will lock up. I have to wait. Previously this was somewhat bearable working with 5d mark 3 files, but I just upgraded to my first RED camera project and the wait is unbearable. I literally have to wait at least 1-2 minutes after clicking back to vegas before I can edit again. This is so frustrating.
I’m almost positive it has to do with the I/O File Surrogate process that is running on the backend. A long time ago, I always noticed performance issues while editing in Vegas when this was running. And it seemed to run automatically as my projects got bigger. At the time I could end the process via task manager and continue editing smoothly. Now if I try to end the process Vegas crashes.
Has anybody else experienced these long wait times? Any way to fix this?
What’s the purpose of the I/O File Manager? Is there any way we can do without it or modify it?
Thanks
Roger