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Activity Forums VEGAS Pro XML is still Hell

  • XML is still Hell

    Posted by Arthur Bueno on March 5, 2014 at 10:46 am

    However much I love the Vegas interface the program’s greatest handicap for me has always been the hassle (=impossibility) of working together with the Apple-clan, which means: impossibility to work on any serious collaborative project of any serious scale. Other than exchanging DNxHD-renders (the only way to avoid gamma shifts) nothing ever worked, you could simply forget about collaborating on a project-file level.
    But since now, after 10 years of despair, tears and sweat, after having suffered the weirdest edit-transfers on my timeline, the broken AAF promise, Automatic Duck Nighhtmares, Filesystem Frustrations, Quicktime Quirks, now at version 12, finally, Sony Vegas is said to import and export Final Cut Pro 7 (and -X) xml’s! So I dared to propose to co-edit a project from someone from the fcp side. To make sure it would work I let her send me a small project xml-file + media. It worked! I changed some things, added markers, dissolve, divided over multiple tracks and exported my xml back to her. That worked too!
    She takes the train to continue editing her fcp project on my Vegas system.
    Bum.
    Project shows the clips in the right place, but doesn’t play them, half of them don’t have a name, source files are not found, program freezes. An exported Vegas-EDL shows a messed up project with impossible filenames containing sometimes slashes forward instead of backward. Also after repair in a text editor, no luck. Project transfer still is a mess.
    Sure, it must be very difficult to translate mac-filepaths to Windows, and convert milliseconds to number of frames and what other conversions there may be needed, it must take a certain level of developer-concentration to do that. But more than 10 years of software-development and still no accurate conversion of simple things like Filepath, in/out point Source, in/out point Timeline and Tracknumber?
    The Appollo program has taken less time.
    Aside from the failing project, Vegas doesn’t seem to be able to handle any amount of prores files anyway.

    I had to withdraw from the project, sent the director home with the address of a mac-owning colleague, and applied for yet another very sympathetic local project by very nice local people that will be delighted with 100 views on Youtube.
    I also start looking for a paid job.

    Steve Rhoden replied 12 years, 2 months ago 4 Members · 4 Replies
  • 4 Replies
  • Will Kee

    March 5, 2014 at 7:11 pm

    Vegas is horrendous when it comes to switching platforms. I’ve edited stuff on Vegas for weeks and then gone to export ‘XML for Resolve’ for coloration, but my colorist can’t get anything to work. This has happened many times, with professional DIT’s and colorists in the industry, so they cannot be to blame with the issues. How the hell can Sony make an ‘Export XML for Resolve’ option, whereby it doesn’t work? I work at Pinewood Studios and everyone I have encountered says that Vegas is a pile of s*** for serious workflows. Slowly but surely I am seeing why.

  • Steve Rhoden

    March 6, 2014 at 12:05 am

    lol

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    https://www.facebook.com/FilmexCreativeMedia
    1-876-461-9019

  • Angelo Mike

    March 6, 2014 at 10:52 pm

    I really think on things like this that if we don’t have the attitude of, “We’ll make it happen,” we can’t count on anything happening. Somehow us Vegas users should put pressure on Sony to do a better job of things like this, because Vegas is a great piece of software, but it’s stuff like this that makes it understandable why it’s not used anywhere near as much as Final Cut or Premiere.

    Pressure doesn’t have to mean just emailing them. I day dream about making some kind of rogue ad campaign that doesn’t exactly just advertise Vegas, but puts in a dramatic or entertaining series of videos what kind of changes we need to Vegas and what would attract people to it. Get lots of people watching entertaining videos, get more attention to Vegas, get Sony to realize people have a big potential customer base. Divide and conquer.

  • Steve Rhoden

    March 11, 2014 at 10:27 am

    I agree with you Angelo, but no matter how much pressure we users
    put on them by whichever means…. Its not gonna make a bit of a difference,
    They are still gonna be going at their own pace.

    As much as we want to shout out on the mountain top how awesome
    Vegas is etc, if the Sony Creative team doesn’t have that same
    passion for the software, its not gong to make a difference.

    There is so much more they can do, and should do, but for the life
    of me i dont know why they dont do it.

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    https://www.facebook.com/FilmexCreativeMedia
    1-876-461-9019

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