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Videogame footage has some kind of motion blur after Render
I’ve just rendered some videogame footage.. I learned early enough to make sure the Framerate is the same.. or at least a multiple (I once rendered PAL footage to NTSC.. wasn’t pretty), so my source materia this time is ‘Double NTSC’, so I’ve rendered to NTSC framerate since you can’t choose Double in the render settings.
There seems to be motion blur in places, it’s a recording of Donkey Kong Country Returns, in one of the minecart sections some of the floating bananas are so out of focus it’s terrible, I checked the source file and it shouldn’t be like that.
I’ve been reading around, could Smart Resample be causing this? I’m doing a rerender now with it disabled, but just incase that doesn’t pan out I wanted to see what else could cause motion blur?