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Particular Emitter Path. Helix/perfect rising circle/orbit and similar.
Hi,
I’ve been trying to get the emitter of my (Particular) particles to move with a helix path but so far without success. Yesterday I tried out the Orbit preset from Andrew Kramer but because of the expressions, I can’t seem to animate the Y axis so that the circle rises.
The Orbit preset only allows me to change the radius, speed and angle (I think. I’m at a PC right now without AE) and I’m not sure I could edit the expressions myself.
The aim is to have the particles orbit a person from bottom to top and keyframing this motion by hand is proving time-consuming and tricky.
I’d appreciate any help!
Miles
