Ya, I tried that. New projects let me view separate tracks as one would expect, so it seems to be related to a particular rev of a particular project – a heavy one I must admit. I can still edit separate channels in earlier versions of the project.
It’s a camera, so I’ve taken to making a copy of the project, deleting all but the camera and a few “markers” so I know where objects are, tweaking my splines in that now nearly empty project and then importing the copy project back into to the original as a comp and then extracting the camera from the imported comp and pasting into the original.
(Oh man! I forgot to stretch first! Cramp!)
Memory leak perhaps? I can mess up C4D menus by render-caching some of this project.