Shawn Miller
Forum Replies Created
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Shawn Miller
November 22, 2013 at 7:23 pm in reply to: Very OT: How wide is consumer acceptance of blu-ray in your experience?[TImothy Auld] “I do appreciate what you are saying, but absent numbers from and independent and unbiased group (if such a monster even exists any longer) I pretty much have to stand by my statement that the numbers I’ve seen in the trades over the past four or so years are, to put it mildly, contradictory.
Tim”
That’s really interesting. Anecdotally, I’ve been hearing about the pending death of blu-ray for years. Yet, I seem to see new BR titles in just about every grocery, convenience and retail store that I go to. Not to mention the ads I get from Amazon every two or three days. It makes me wonder; if BR is on the decline, then why are new titles so readily available and at such low prices?
Shawn
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Slick!
Shawn
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[Bernhard Grininger] “[Shawn Miller] “I’m actually surprised at how robust the roto and composting tools have become in Blender.”
Blender is great under the hood.
But it would be a killer-app if someone would turn it into this here:
https://www.blenderguru.com/new-blender-ui-proposal/
🙂Bernhard”
Agreed, there are a lot of good suggestions there! 🙂
Shawn
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[Bernhard Grininger] “[Shawn Miller] “I think those guys are doing some good work, and I’m really pulling for them.”
Absolutely agreed!
IMO, HitFilm (as like as Clarisse iFX) is a new generation of hybrid apps
that will replace compositing and 3D-packages on the long run.”You may be onto something here. I’m actually surprised at how robust the roto and composting tools have become in Blender.
https://forum.blackmagicdesign.com/viewtopic.php?f=2&t=15381
[Bernhard Grininger] “[Shawn Miller] ” I’m much more interested in Mamba at the moment”
I’m on OSX, so have no chance to test Mamba.
How is the scaling? The typically silly Bicubic we get everywhere,
or an edge-adaptive Lanczos?Bernhard”
I’m hoping that Mamba goes cross platform at some point. I’ve always felt that good software thrives where there is good competition and wide availability. I don’t know about the scaling algorithms in Mamba, I’ve mostly been trying to get a ground level understanding of its operations. So far, I really like it. It’s inexpensive and familiar enough that I can seriously consider using it for certain tasks.
Shawn
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Shawn Miller
November 20, 2013 at 5:25 pm in reply to: About – “Seasoned Film Editor Takes Adobe Premiere Pro CC For a Spin”[Herb Sevush] “[Jok Daniel] “Just like in any other market, you get what you pay for. Simple as that.”
True that. In this case, as in sales of luxury items, what you got for the money was the impression of quality, and how good could something be if it didn’t cost a bundle?”
That is absolutely true. I have had days (in the past) where the company I worked for charged a client $100.00 an hour for me to prep graphics for an Avid edit (3 minute interview)… and then later that day, charged a different client $35.00 an hour for me to edit, create graphics for and encode a three minute talking head video. Guess which was for an agency, and which was a corporate piece. 🙂
Shawn
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[Bernhard Grininger] “[Shawn Miller] “worked in different color spaces (in high bit depths)”
HitFilm internally processes at 16bit color precision already.
Problem: at the moment you will only get 8bit out of it when exporting a video;
but it is said (in the forums) that this will be addressed in the near future.”That’s definitely a step forward then. I thought they were 8bit all the way through the pipeline. Still, it would be nice to choose between 8, 16 and 32bpc… and of course, output to whichever bit depth required.
[Bernhard Grininger] “Of course, 100% 32bit float would be fine,
as well as high-end scaling and optical flow for speed changes and de-interlacing…”Absolutely, along with the ability to work in linear and use 3D lookup tables! 🙂
I think those guys are doing some good work, and I’m really pulling for them. And though I’m much more interested in Mamba at the moment… I’m looking at HF and wondering if it will become more of a competitor to Smoke than AE. I also wonder if HF is going to be able to shed its image as a tool for fan filmmakers, and cross over into professional production work. I certainly hope it will.
Shawn
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[David Mathis] “[Shawn Miller] ”
Well that… and it doesn’t have a plugin architecture, a scripting engine or an expressions engine.”
Perhaps they will add those features in somewhere down the road. I came across a video comparing Hit Film with After Effects and thought it was very insightful.”
Maybe, although the folks at HF have been pretty adamant from the beginning that they’re not interested in providing plugin support. Who knows though, that may change with user demand.
[David Mathis]“Looks like we now have some healthy competition.”
I’m not sure I agree… I think HF has some great features and some great technology under the hood. But, I don’t think it will be a real competitor until it addresses a few gaps in the feature set… namely DPX/raw/OpenEXR import and better colorspace/high bit depth handling. Otherwise I do like what those guys are doing, and I’m hoping they’re working to address some of those issues.
Shawn
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[David Mathis] “It looks to me more like a hybrid of Premiere Pro and After Effects with one key difference — you own a copy. :-)”
Well that… and it doesn’t have a plugin architecture, a scripting engine or an expressions engine. Jokes aside, the 2D/3D tracking, the renderer, the particle engine and built in effects are actually very good (IMO)… not to mention that it can import 3D models. If it were a more open application with plugins and scripting, worked in different color spaces (in high bit depths), handled more professional file formats (DPX, OpenEXR, cDNG, .rd3), and had XML import and export, this package would be really hard to beat for anything under 5k.
Shawn
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[John Davidson] “Oh gosh, I’m not saying PC’s aren’t useful by any means. I keep my old Toshiba laptop around for when we need to shoot pickup shots where a computer gets coffee spilled on it, dropped, or just generally damaged in some way. I find them very useful for that purpose.”
<!–recognizing true genius–>
Well done John, well done.
Shawn
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[John Davidson] “Apple isn’t trying to change the industry standard for codecs as much as they’re trying to change the entire industry to mac only. Personally, I like this because I am not a fan of PC’s, however this might be terrifying to some people.”
If you really like Apple and it’s products, the last thing you should want is an industry dominated by Apple. Unless you honestly believe that competition doesn’t make for better and more innovative products…
You may not like PCs, but you should at least be mindful of the fact that some very good software exists on the Mac solely because it was successful on other platforms first… see Cinema 4D, 3D Studio Max and Smoke for Mac as examples.
Shawn