Forum Replies Created
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Warren this may also solve your problems (though it’s only in Public Beta right now). Red Giant just released a product at NAB called BulletProof that looks like it has a similar feature set to what you’re asking about
https://www.redgiant.com/products/all/bulletproof/
https://provideocoalition.com/ssimmons/story/a-look-at-red-giants-new-bulletproof
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
Try Shotput Pro. Runs $99 for Mac or Windows. I think it’ll do what you’re asking.
https://www.imagineproducts.com/
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
DNxHD is a great mezzanine (or intermediate) codec. DNxHD and ProRes are very similar in that respect. Since you’re on a Windows box, I would also opt for DNxHD.
I wouldn’t deliver DNxHD files to most (any?) clients. They likely won’t have a way to play them back appropriately (and you don’t want clients trying to download and install codecs…..nightmare scenario!). Plus the computer requirements can go up quite a bit if you hand them a DNxHD 220, 220x, or 444 file…unless you’re bringing your gear out and will play it from your equipment.
If I’m handing someone a file to take with them on the road I always give them a h.264 mp4 file. It plays in virtually anything and provided you’ve encoded it at a sufficient bit rate/resolution tends to look relatively accurate. DNxHD is a great codec, but it’s a bit heavy for an end user.
Just my $.02
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
I’ve been shooting DSLR since 2009, and I primarily just copy the .MOV files directly off the card onto my SAN. But there’s a number of other ways you could do it as well
(1) Make an image of the card using Carbon Copy Cloner or Super Duper, you can then mount this image on your computer back at the shop and extract the files
(2) Ingest the footage on location using Adobe Prelude, Compressor, Grinder, or media encoder
(3) Use the included Canon Utility and copy off the files
(4) Use Image Capture on your Mac to copy the footage offRyan Holmes
http://www.ryanholmes.me
@CutColorPost -
Ryan Holmes
April 8, 2013 at 3:07 am in reply to: Playing H.264 Blu Ray file (not H.264) on my Mac Desktop using Quicktime 10 or 7That file won’t play in Quicktime. If you want to see it in a player you could try VLC. That program should play it.
Or you can open Adobe Encore (the DVD/Blu-Ray authoring app) and drop the file in there to playback.
Unless you plan on burning a Blu-Ray disc that file isn’t good for much.
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
[Tom Daigon] “Then goes on to say… now not only can you use the preview files, you can use them with Smart Rendering.
Thats what I was referring to earlier.It doesnt recompute those preview files frame by frame like it used to.”
Yes you are right. You can use Preview files with Smart Render provide you’ve already built said preview files.
I guess I don’t normally preview my timeline before exporting in PPro (due to the Mercury Playback Engine I suppose), so this wouldn’t likely factor into my workflow (but it may for others). In order to build the preview files it takes just as long as if you were to export it out. However, the time savings happens if you need to go back in and change the timeline a small amount. Then you rebuilt that small edit section as a preview file and Smart Render out and you haven’t spent nearly as much time on your second “final” attempt.
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
Tom – according to that video he says, “So for those of you who have used FCP7, you’ll know this is why the exporting from FCP7 is pretty quick. It’s basically, because it’s taking the original clips, and if there are no effects done, just passing them back out to the final Quicktime. So the same thing is no possible with Quicktime codecs in the new Premiere.”
He says this about 35 seconds into the video. As long as you haven’t modified the video it’s really just rewrapping it as is. Once you modify the video with some effect it’ll have to render the video on export (unless you’ve already rendered along the way, at which point PPro can incorporate those files into your export).
Unless they have some magic-sauce in CS Next that they haven’t shown publicly….
At which point, I reserve the right to be completely, and utterly dead-wrong!! 😉
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
[Aindreas Gallagher] “maybe stop saying boxed copies.”
Fair enough. I think I usually equate boxed copies of software with perpetual license. However, there’s no reason why a download of software can’t also be a perpetual license. That’s basically how I have my current copy of CS6, via download without discs.
[Aindreas Gallagher] “There is a potential for herd FUD here, and that would be bad. it would be a pretty neat idea if adobe did a moron’s (my) guide that shows the variety of offerings they’re putting in place.”
This +1.
[Aindreas Gallagher] “Also, and I just watched this today, but: hello to you, my true ProRes timeline export friend, one minute spot exported in under 10 seconds”
I feel like this is mostly demo material. For it to work that fast the file has to remain virtually untouched in your editor (Premiere or FCP7). Essentially, the Quicktime engine just passes the untouched information through on export. Once you do something to it though it will have to built a new file. So if you put a lower third on, do a simple 3-Way color correction, scale the footage, etc. will not see those performance gains. But if you are just chopping the ends off of something and nothing else, I guess this is good news.
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
I would like to know as well, but from everything I’ve read it seems that Adobe will cease selling boxed copies of CS on or around May 1, 2013.
https://www.petapixel.com/2013/03/13/adobe-to-stop-selling-boxed-copies-of-its-creative-suite-software-inc-photoshop/Plus I believe the Cloud is gaining users by the thousands at this point. I believe its user base is over 300K already and hasn’t even been out for a full year.
From a PetaPixel post:
Adobe Creative Cloud is on a tear. At a press event we attended recently, Adobe revealed that the Creative Cloud signed 200,000 paid members in just 4 months, with 80% of the members opting for the annual plan. The service is seeing 8,000 new subscriptions every week.Ryan Holmes
http://www.ryanholmes.me
@CutColorPost -
[Aindreas Gallagher] “where do you get that figure?”
Petros is figuring he has to buy the creative cloud for teams at $70/month ($50/month if he already owns a CS3 version or later). He has other options as well as I’ve already communicated – https://forums.creativecow.net/readpost/3/938421
There seems to be quite a bit of misinformation regarding the Creative Cloud, its requirements, and its capabilities. Now granted you can’t make people read the Adobe site which does have quite a bit of information on it, but maybe they need to market it more? Or more clearly?
People seem to be very confused over how it works, how much it costs, and if they have other options. I think Adobe needs to be more clear about this. Maybe put up a page showing cost breakdowns between the Cloud and traditional disc based ownership?
Ryan Holmes
http://www.ryanholmes.me
@CutColorPost