Renee Matthews
Forum Replies Created
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“Did you not watch the video that I linked to in my first post (“Motion tracking and rotoscoping”) that I said showed how to do exactly that?”
I tried playing the video at 3 separate times so far and each time it doesn’t load/play.
I also wasn’t sure whether you were talking about an alternative way of blurring the jerseys.
Just tried the link again and it’s loading so I’ll watch it – thank you!
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Thanks for the reply.
LOL @ “Hours pass.”
Okay so that’s the manual way of doing that. This is why I had to leave Premiere Pro. I can do it manually in there, too…
So, isn’t that what “Tracker” and “Tracker2Mask” will automate for me?
So I guess the confusing part for me right now is how to link up the trackers with the masks.
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All I need to know how to do is animate the mask – I really don’t have time to go through a course on AE.
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Hey –
Thanks for the response!
It’s not like a whole football team of jerseys or anything like that. It’s mainly just 1 – 3 players at a time, up close – so it’s not that bad.
The problem I’m having is I don’t know how to animate the masks – whether by tracking or by hand – that’s where I’m stuck. I googled animating masks related keywords and couldn’t find any information that suits my needs…
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Guys, I definitely appreciate the advice but I don’t have the time to learn the ins and outs of premiere for a one time project that’s time sensitive.
Kevin – No offense but if I have 0 experience with AE then how does one differentiate the complexity between different tasks?
Tracking one moving object and blurring it was extremely easy as I picked up on it within 15 minutes. I would assume doing this with multiple objects would be a matter of replicating, not mission impossible.
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Thanks for the response!
That all sounds foreign to me unfortunately 🙁
– Not sure how to make a solid.
I wish there was a video tutorial about this or something that I could follow along with. I have 0 experience with AE – just simple cutting and stuff in Premiere. 🙁
Really appreciate the help though thank you
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One last thing I’d like to point out is that when exporting directly in Adobe, it’s under 13 minutes. If I select “Queue” and export the file in Adobe Media Encoder CS5, then it goes back to 1 hour+ – kind of a shame, but oh well!
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I forgot to add that the clip length is 5:45
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Definitely:
System specs:
CPU: AMD Phenom II X6 1090T
MOBO: ASRock 870 Extreme3
GPU: nVidia GTX 470
RAM: 8GB (2x4GB) DDR3 1600(PC3 12800) (Brand: G.Skill RipJaws)The MOBO has an Overclock option when booting, which I current have on…
Project Specs:
Original files are AVCHD (.mts), 1080/60p, shot with a Panasonic HDC-HS700. They’re huge files and I believe the bitrate records at 25 or 26.
I used “Desktop” when creating the project (I think this is Sequence settings), setting the frames to 1920/1080 and the frame rate to 60fps (although Adobe says the clips are 59.94). Have Maximum Render and Maximum Bit Depth checked. Memory is set to “Performance” under Edit > Preferences > Memory
No effects on the clips, just a ton of cutting different ones.
Exporting:
Format: H.264
Preset: Custom (I had to select an HD preset first to edit the dimensions, etc)Frame Width: Changed to 960×540
Frame Rate: 60
Field Order: None (Progressive)
Pixel Aspect Ratio: Square Pixels(Under Bitrate Settings)
Bitrate Encoding: VBR, 2 Pass
Target: 20
Max: 25Use maximum render quality is checked.
Everything else not mentioned I left at default.
Hope that helps someone 😀
Thanks again, Jon
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Ran the update and on the SAME exact project/file with SAME settings, it took it down from over an hour and a half to 11 minutes!
THANK YOU!
I LOVE YOU!