Forum Replies Created

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  • Rdub

    October 19, 2009 at 1:06 am in reply to: frame size

    Each clip was created in AE using a number of scanned images.

  • Rdub

    October 18, 2009 at 8:58 pm in reply to: professional logos

    Thank you so much Scott. I was mistakenly thinking I could go directly into Invigorator from Illustrator and get that pro look. Looks like I’ll need to learn another application. 3D software. I’m looking at 3DS Max now but am open.

  • Rdub

    October 18, 2009 at 6:47 pm in reply to: frame size

    I’m looking at my AE file and it is 720X480 (.91)and my Premier file with the project 720X480 standard (.9091)and the image is obviously stretched vertically. I have opened a new project and imported the old one per the tutorial. Also tried copy and pasting the clips from the original project. I must be missing something.

  • Rdub

    October 16, 2009 at 10:48 pm in reply to: professional logos

    I’ll be trying the 3ds Max trial. Is there a tutorial relating to this that you would recommend?

  • Rdub

    October 16, 2009 at 10:16 pm in reply to: professional logos

    I’ll begin checking it all out now.

    Thank you.

  • Rdub

    October 16, 2009 at 9:48 pm in reply to: professional logos

    Thank you. Any suggestions as to which might be best? Maybe a shorter learning curve to start with?

  • Rdub

    October 16, 2009 at 5:57 pm in reply to: professional logos

    That gives me no answer at all. No where to begin. Of course I practice. I can create the rough in Illustrator and bring them in to AE and use Invigorator. Just don’t seem to get the same kind of look.

    Thank you for taking the time to respond.

  • Rdub

    September 13, 2009 at 7:34 pm in reply to: skip frame in preview

    Found it, thanks.

  • Rdub

    September 11, 2009 at 9:28 pm in reply to: animated writing with stroke

    My understanding is that it is even less flexible and doesn’t include the start end options.

  • Rdub

    September 8, 2009 at 10:35 pm in reply to: 3d layer warp and reflector

    If I apply an image map to the solid I’ll still see the solid. I’m not giving up

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