Forum Replies Created

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  • Phil Hoppes

    September 20, 2013 at 12:19 pm in reply to: Ios7

    Swipe up from the bottom. A mini control center will pop up. You won’t have a flashlight because you don’t have a flash but the calculator should be there. It’s the second button on the bottom from the right.

    https://www.wired.com/gadgetlab/2013/09/how-to-use-ios-7/

    My 2 cents is I really like IOS7. Very clean and functional looking interface. IMHO it is far more readable and aesthetically much more pleasing. The inconsistent icon’s are to be expected. I just Googled (https://148apps.biz/app-store-metrics/) the number of active IOS apps and the number stands at around 877,000. Do you seriously think that all of these apps would be modified by the day the new OS was available?

    I suspect that Mavricks will have some very similar interface appearance features like IOS7. It will be interesting to see. I’m not a huge Apple Fan-Boy but I also don’t think the crazy Apple bashing that is appearing lately is warranted. The transition from Jobs to Cook has not been seamless and I’m sure there are a few more hick-ups on the way. I’m encourage with the new Mac Pro. While I will not be getting one, (it’s not a great machine for 3D work) it looks to be a real winner for those who spend all of their time video editing. I’m betting that there will be some nice shinny new things in 2014 but I think it is completely unrealistic to expect that Apple could continue the pace of growth that they have shown in the past 5 years. It’s just not sustainable. It does not make them a bad company and certainly does not mean they are going out of business.

  • Phil Hoppes

    June 10, 2013 at 9:22 pm in reply to: The Sour Grapes of Wrath Forum?

    Yea I saw that. And for Pixar, who has a render farm of Oh… 5000 machines, their artists don’t need to worry about using their desktop to render as they have… 5000 machines to do that.

    For freelance 3D graphic artists, we don’t have 5000 machines to render and our desktop and a server or two if we are lucky, is what we render with.

    I’m sure Maya running VRay looks real impressive for rough draft real time rendering. That’s demo showmanship and only 1/3 of the total requirements for a 3D workflow. Final renders don’t use graphic cards, they use CPU’s as all of the effects and shaders cannot be done with graphic card engines.

  • Phil Hoppes

    June 10, 2013 at 9:00 pm in reply to: The Sour Grapes of Wrath Forum?

    For Video, I would bet it’s fine. For 3D Graphics, which is what I do, it’s a joke. I don’t need to use to know. Everything in 3D is tied to the number of threads you can render with and that’s CPU threads not graphic cards. This machine is restricted to a single CPU. My specific needs are certainly not what 90% of those on this board are so for many of them this tube should work ok.

    I think the spaghetti that is going to result in tying in all of the peripherals one might need is going to be humorous but that’s not my problem. Get your MacPro Octopus at BestBuy today!

  • Phil Hoppes

    June 10, 2013 at 8:53 pm in reply to: Mac Pro – Thoughts? Winner or Loser?

    Yea… 12 cores in a single CPU. I can build a board with 2 or 4 Xenon CPU’s depending on just how deep my pockets are. A single CPU with 12 cores has 24 threads. A Dual CPU board will have 48 threads. A Quad CPU will have 96 threads. I need all of the threads I can get. A single CPU does not cut it for what I do.

  • Phil Hoppes

    June 10, 2013 at 7:53 pm in reply to: Mac Pro – Thoughts? Winner or Loser?

    I haven’t. All of my work in on custom built Win7 desktops and servers. I do have the last of the nice 17″ MBP which I boot camp to Win7 and have MtnLion. For quick and dirty stuff it’s nice to run some things on the Mac side. (Modo and Maya) but all renders are on Windows.

    I was curious what Apple would do. I was on of the “MacPro is Dead” doom sayers, so I’ll have a plate of Crow for dinner, but given what the did release, I have no second guesses on my decision to drop them 3 years ago.

    For the people that really need/want MacPro’s I hope this fulfills what they need. It will be interesting to see what they charge.

  • Phil Hoppes

    June 10, 2013 at 7:44 pm in reply to: Mac Pro – Thoughts? Winner or Loser?

    Loser – for my needs at least. For video only I’m sure it should work quite well. I do 3D work. ALL 3D renders for production on CPU cores. Quadro and all of the video card engines are nice for fast preview rendering but non of the CGI graphic rendering engines do final render on graphic cards because all of the shaders and effects needed are not supported. For me, in the end, it’s CPU threads. This MacPro is limited to a single CPU. No matter what it costs I’m sure I can build my own Dual Xeon 12 core machine for what Apple wants for a single. Plus, your limited to ONLY AMD graphics. If that works for you great. If not, your hosed.

    I can just see the ads now for all of the spaghetti ad on’s to wrestle in all of the T-Bolt cables you will need for peripherals.

    GET THE NEW MAC PRO OCTOPUS …….
    GET THE NEW MAC PRO Tether Master ……
    Mac Pro Flying Spaghetti Monsters on sale at Best Buy……

  • Phil Hoppes

    October 22, 2012 at 8:59 pm in reply to: Graphics Card & FCPX 1.05

    Yea, there is a switch. It’s called Adobe Premier Pro or AVID Media Composer………

  • Phil Hoppes

    August 13, 2012 at 12:15 am in reply to: USA Today on the future of retail shopping.

    Hope that never happens to a hardware store. “Man Law” and my own personal experience dictates that every plumbing job demands a minimum of 3 trips to the hardware store before the job is done. If I have to go look, buy, wait for shipment, return, buy what I forgot, wait for shipment, return, buy what I broke, wait for shipment every plumbing job could take 2 weeks minimum.

    …… then again, it already takes close to that as it takes me a minimum of 10 days to psyche up just to do it in the first place.

  • Phil Hoppes

    June 30, 2012 at 12:12 pm in reply to: OT: Valve Source Filmmaker

    I do 3D for a living. There is no free lunch. This is a very cool tool to say in the least. But…. there is a HUGE and do mean HUGE amount of work that goes into preparing all of those assets just so you can make that movie. The set is an entire 3D model, detailed and textured. Each character has been created inside a 3D app (Maya, 3dsMax, Modo, etc.), rigged and textured. These are not trivial tasks. Granted, there are free assets you can get and use but the more you use of someone else’s the less unique your production will be.

    Now, that being said, making an animation by basically doing a screen capture from playing the game is quite cool and a very rapid way of making an animation. It will be interesting to see where this goes. The other up and coming method for rapid animation is motion capture. (Mocap) There are some amazing strides being made using something as simple as a Kinect fed into Autodesk MotionBuilder that is tied to 3D models that have been built and rigged inside Maya, Max or Softimage. With these techniques coming out I would not want to be just an animator exclusively as it is easy to see this task is rapidly being replaced by alternate methods.

  • Phil Hoppes

    June 19, 2012 at 6:03 pm in reply to: Microsoft Surface

    That Microsoft has very talented people I do not doubt. That they have come up with some good products, Kinect in particular is probably the most innovative to date. Xbox has been a disaster financially. For the money invested and the return they have received, I’d have to run the numbers if I could even get them but they probably would have done better buying CD’s. (Cert. Deposit not the things one plays). Overall as a company their real performance over the past 10 years has been poor at best. I just checked and in 2004 they were trading around 28. Today they are up to 31. Wow.

    That they have made some innovative products. Sure. Do they have the guts to risk something that just might compete or dare I say obsolete windows. Nope. History shows us the business cemetery is full of companies that once successful could not figure out that to succeed over the long haul they have to eat their own. DEC and DG come to mind.

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