Forum Replies Created

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  • Peter Menich

    October 31, 2007 at 4:35 pm in reply to: Auto orient expression

    Yeah, it works like that.

    But the arrow head is then flat against the null.

    I need to add some extra rotation to get the ‘sharp end’ pointing in the direction of travel.

    As soon as I add some extra rotation like this…

    thisComp.layer(“Null 2”).transform.orientation[0]+90

    it gets screwy!

  • Peter Menich

    October 31, 2007 at 4:15 pm in reply to: Auto orient expression

    Ah, Gotcha!

    It works!

    except that it doesn’t!

    I think because 3D Stroke doesn’t have an ‘orientation’ parameter, and I’m doing individual links from the 3 rotation parameters, its getting cocked up because of the difference between rotation and orientation (which is something I’ve yet to fathom)

    Sorry to be a pain in the arse Dan – but any other ideas?

  • Peter Menich

    October 31, 2007 at 3:37 pm in reply to: Auto orient expression

    I may be being dumb here (its possible!)

    But how does that differ from what I’ve already got?

    If I create a new Null (Null 2) with a motion path and add Auto Orient, and add your expression to the orientation parameter; won’t I just have the same thing as Null 1?

  • Peter Menich

    October 31, 2007 at 2:11 pm in reply to: Auto orient expression

    Hey Dan,

    Yeah, I am applying it to the arrowhead, but its a 3D Stroke object.

    So I need to pick whip the nulls orientation to the transformations within 3D Stroke effect rather than the layer transformations.

    Here’s a link to the reduced project…

    https://www.zedzero.co.uk/Arrow_Project.aep.zip

    Does this make sense?

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