In a related question…but not wanting to hijack the thread.
How does one create a series of animations that are triggered with markers (or another form of script)?
The specific example I’m trying to currently build out, is used in a recreated interface setting…whereby a single comp controls a whole bunch of variables (through Essential Graphics) of a specific cursor. What I’m hoping to also “automate” is the use of a marker (or Essential Graphics track) keyframe to trigger an animation which ‘clicks’ the placed cursor, i.e, scales down and then back up.
I’ve had success with scaling down (with a liner, or ease based process) …but how do I trigger another/return animation to scale the item back to its original spot?