[grinner] “They did release a new Symphony product. To confuse things, they called it Symphony Nitris. To make things even more confusing, it basically an Adrenaline. While it houses Nitris hardware the nasty old aliased DVD lives and HDV is not supported natively. It?s price tag makes me think someone at Avid is smokin? crack. 80-90 grand? WTF? I?d just get a real Nitris for that. (uh? that?s DS Nitris not the new BS Nitris). “
Grin,
Although I agree with your assessment on the price, I think you have the details wrong. The Nitris hardware is a boardset and BOB originally designed to replace Meridien. It is nothing like Adrenaline DNA, which is mainly I/O and hardware codecs. Nitris gear is the same on DS or Symphony, so it is Avid DS Nitris or Avid Symphony Nitris. This includes the same hardware DVE. Since it is a different structure than Meridien, there are three types of effects: software-only, hardware-only, combo hardware/software. Right now Avid is in the mode of just getting all the same Symphony effects to work as we know them. This isn’t necessarily going to be an exact 1-1 match, since it isn’t exactly the same hardware. For instance, you have SprectaMatte instead of the hardware Ultimatte chips. You have the Nitris DVE instead of the Pinnacle card.
I went through a demo where Greg Staten went through a fair amount of hard questions and things like the aliasing came up. This is a result of not yet being optimized for the system. This IS the new DVE and it is VERY clean. I think you’ll see a version 1.0 that is basically similar to the current Symphony’s feature set and then later a version 2.0 that has new and improved features. There are true hardware effects which basically means 2 streams of video each with CC and DVE plus transitions and titles. This is HD. You get more streams in SD.
Remember the $90K is a turnkey system – computer, boards, software, monitors and storage (maybe 800GB-TBD). Autodesk Discreet Smoke on Linux (now SD/HD) is $80K without storage and Quantel eQ is more.
Sincerely,
Oliver
Oliver Peters
Post-Production & Interactive Media
Orlando, FL
http://www.oliverpeters.com