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	<title>Creative COW | Michael Goldberg | Activity</title>
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				<title>Michael Goldberg replied to the discussion Transferring coordinates of 1 joint chain to another in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/#post-2456283</link>
				<pubDate>Tue, 27 Feb 2024 14:06:45 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/#post-2456283"><span class="bb-reply-lable">Reply to</span> Transferring coordinates of 1 joint chain to another</a></p> <div class="bb-content-inr-wrap"><p> Just an update &#8211; I was able to get this to work with the retarget tag.  It wasn&#8217;t necessarily a perfect transfer, but it was definitely close enough to do what I wanted.</p>
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				<title>Michael Goldberg replied to the discussion Transferring coordinates of 1 joint chain to another in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/#post-2456206</link>
				<pubDate>Sun, 25 Feb 2024 15:12:06 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/#post-2456206"><span class="bb-reply-lable">Reply to</span> Transferring coordinates of 1 joint chain to another</a></p> <div class="bb-content-inr-wrap"><p>I have 2 joint chains &#8211; 1 is an animation from mixamo which starts in a walking position.  The other is a t pose from mixamo with the same joint Hierarchy.  I want to use the walking animation, but I&#8217;d like to add clothes and other accessories to the model.  I&#8217;m looking for a way to transfer all the joint position/rotation coordinates for each&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-394636"><a href="https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/#post-2456206" rel="nofollow"> Read more</a></span></p>
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				<title>Michael Goldberg started the discussion Transferring coordinates of 1 joint chain to another in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/</link>
				<pubDate>Sat, 24 Feb 2024 21:43:35 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/transferring-coordinates-of-1-joint-chain-to-another/">Transferring coordinates of 1 joint chain to another</a></p> <div class="bb-content-inr-wrap"><p>Hello, </p>
<p>I have a mixamo joint chain animation that I downloaded and applied to my character.  I&#8217;d like to copy all the coordinates from that joint chain to another joint chain (same structure).  Is there a way to do that without copying and pasting each individual Joint?</p>
<p>Mike</p>
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				<title>Michael Goldberg started the discussion animated clones in volume builder. Adding texture in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/animated-clones-in-volume-builder-adding-texture/</link>
				<pubDate>Wed, 03 May 2023 17:37:50 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/animated-clones-in-volume-builder-adding-texture/">animated clones in volume builder. Adding texture</a></p> <div class="bb-content-inr-wrap"><p>Volume Builder and Cloner texturing.  I have a series of clones that are moving around via random effector, and push apart effector.  I&#8217;m putting this whole setup into a Volume Builder/Mesher.  It looks really good, but I cannot find a way to get a clean texture without the texture swimming.  I&#8217;ve tried Pin material, I&#8217;ve tried exporting it to&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-383058"><a href="https://creativecow.net/forums/thread/animated-clones-in-volume-builder-adding-texture/" rel="nofollow"> Read more</a></span></p>
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				<title>Michael Goldberg replied to the discussion C4D V2023 Render Queue Does not pick up where it left off when stopped in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/c4d-v2023-render-queue-does-not-pick-up-where-it-left-off-when-stopped/#post-2444609</link>
				<pubDate>Wed, 03 May 2023 17:14:49 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/c4d-v2023-render-queue-does-not-pick-up-where-it-left-off-when-stopped/#post-2444609"><span class="bb-reply-lable">Reply to</span> C4D V2023 Render Queue Does not pick up where it left off when stopped</a></p> <div class="bb-content-inr-wrap"><p>Thank You, still troubleshooting.  I don&#8217;t see Render Queue settings either in the render queue or in preferences.  I looked everywhere for that checkbox, and don&#8217;t see it. I&#8217;m not using Redshift on these projects.</p>
<p></p>
<p>Mike</p>
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				<title>Michael Goldberg replied to the discussion V2023 very laggy in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/v2023-very-laggy/#post-2444608</link>
				<pubDate>Wed, 03 May 2023 17:06:17 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/v2023-very-laggy/#post-2444608"><span class="bb-reply-lable">Reply to</span> V2023 very laggy</a></p> <div class="bb-content-inr-wrap"><p>Hi, </p>
<p>Just to update, these Scenes don&#8217;t use Redshift, so I don&#8217;t think it&#8217;s a redshift issue.  I&#8217;m actually now starting to lean to it being a non C4D issue.  We recently moved all projects to shared storage on 1 drive, and it syncs and looks for changes all day.  I&#8217;m thinking that actually might be causing the delay more than c4D.  Gonna&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-383056"><a href="https://creativecow.net/forums/thread/v2023-very-laggy/#post-2444608" rel="nofollow"> Read more</a></span></p>
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				<title>Michael Goldberg started the discussion C4D V2023 Render Queue Does not pick up where it left off when stopped in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/c4d-v2023-render-queue-does-not-pick-up-where-it-left-off-when-stopped/</link>
				<pubDate>Wed, 19 Apr 2023 14:15:34 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/c4d-v2023-render-queue-does-not-pick-up-where-it-left-off-when-stopped/">C4D V2023 Render Queue Does not pick up where it left off when stopped</a></p> <div class="bb-content-inr-wrap"><p>Hi, </p>
<p>No doubt V25-v2023 have added a lot of great tools, but I hate running into things that have worked for years, and all of a sudden they don&#8217;t.  Part of the game I guess.  Anyway, I noticed rendering in the render queue (v2023.2) once I stopped, the queue did not pick up where it left off.</p>
<p>Previous versions were great with that.   Anyone see this?</p>
<p></p>
<p>Mike</p>
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				<guid isPermaLink="false">6b233ed33fa44939a72ad0862a744319</guid>
				<title>Michael Goldberg started the discussion V2023 very laggy in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/v2023-very-laggy/</link>
				<pubDate>Tue, 18 Apr 2023 19:22:54 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/v2023-very-laggy/">V2023 very laggy</a></p> <div class="bb-content-inr-wrap"><p>Hi, </p>
<p>We just upgraded to V2023.2, and I&#8217;m noticing some definite lags in this version compared to v22,23.  When I render either in the PV or Render Queue, the whole program is completey laggy.</p>
<p>For example, if I want to scroll through the picture viewer to see the completed frames, it&#8217;s impossible.  Even just stopping the render queue takes quite a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-382489"><a href="https://creativecow.net/forums/thread/v2023-very-laggy/" rel="nofollow"> Read more</a></span></p>
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				<title>Michael Goldberg started the discussion H264 and larger files in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/h264-and-larger-files/</link>
				<pubDate>Wed, 09 Mar 2022 13:50:16 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/h264-and-larger-files/">H264 and larger files</a></p> <div class="bb-content-inr-wrap"><p>Hello, I&#8217;ve been doing 8k virtual reality footage in premiere for some time.  When I export my 8k x 2k composition as an h264, it&#8217;s been fine for the last few years.  We recently tried to export 8k x 1k and the export size was clamped at 4096 in the horizontal.  I understand there are limitations to the h264 codec, but I&#8217;m wondering why the 8k x&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-366475"><a href="https://creativecow.net/forums/thread/h264-and-larger-files/" rel="nofollow"> Read more</a></span></p>
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