Forum Replies Created

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  • Mathew Lisett

    June 4, 2010 at 10:55 pm in reply to: AE CS5 pre render

    so highlight them all and press alt and drag the file over is that what you mean

  • Mathew Lisett

    June 4, 2010 at 10:52 pm in reply to: AE CS5 pre render

    thank you

    am i correct in thinking i can still do this as a single movement even though the previous edit has split layers, or am i to do it on every split layer

  • Mathew Lisett

    June 4, 2010 at 8:30 pm in reply to: AE CS5 pre render

    ok thanks.

    could you tell me how to replace the file format quicktime animation when i replace the footage as to not lose all the settings of the editing i have done.

  • Mathew Lisett

    June 4, 2010 at 8:18 pm in reply to: AE CS5 pre render

    ok, software is fully updated on v10.

    how ever it could be the compression. so your saying have it go to quicktime mov loseless. whats the png or animation do?

    and as before it is normal for the pre render to do a 24 hour and then do another lap of like 6 hours? or is this an example of it going wrong and not coping with the system specs.

    andyes i understand about the memory.

  • Mathew Lisett

    June 4, 2010 at 5:53 pm in reply to: AE CS5 pre render

    another thing, does the pre render do several passes, becuase it did a full 24 hours and had 2 hours to go, i wake up 8 hours later to see the progress back has gone bacwards and state 4 hours.

    what is it doing, or does it do 2-3 passes before being done with the pre rendering?

  • Mathew Lisett

    June 4, 2010 at 3:58 pm in reply to: AE CS5 pre render

    lol wow and you had a go at me for spelling .

    sweat jesus even i cant understand what you put and i dyslexic.

    ok think i understood last bit about memory, saying that becuase im running up to 5gb of meory of my 6gb meory, that its likey the reaosn the pre rendering is giving up?

  • Mathew Lisett

    June 4, 2010 at 3:22 pm in reply to: AE CS5 pre render

    2d footage ie normal .
    using the neat video plugn for noise reduction
    windows 7 x64
    q6600 chip to 3.51ghz
    6gb ddr2 memory

    using Open GL for render acceleration

    ive had issues with open gl for some reason, ive had crash messages and to dis allow it. apparantly same issue that was in cs4

    and yes my starter message was rather rubbish so i grant you that.

  • Mathew Lisett

    May 26, 2010 at 9:50 pm in reply to: Few questions to do with cs5 after effects

    how much ram do i need then to be safe.

    if 32 bit is too much for the moment, what should it be set at whilst im stuck with 6gb

    i appologise for the bad spelling etc, i suffer with dyslexcia and other issues, so please bare with me.

    by the way just been testing, it seems the memory goes near to the max when color finesse 3 is in use via its full interface, and deffimnately if left to idle for a period of time like 20 mins.

    ive left adobe effects idle and no issues, no crashes. so im wondering if thats a bug i have discovered with color finesse 3

    any chance of knowing how to do th splitting and how to add different effects for each section. im guessing there must be a video or two about them.

    many thanks for replying

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