Marc Wielage
Forum Replies Created
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No. “Save with Version”. Page 113 in the manual.
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Marc Wielage
October 18, 2015 at 1:18 am in reply to: Image overlay, using power nodes+power windows?One problem you’ll have with the example shot you’ve shown is the amount of diffusion and haze in the frame will be very hard to mask out. The floor is also gray, so trying to allow for that will not be easy.
I just had some limbo shots to even out on a project I’m working on over the weekend, and even there I had difficulty because the black background shot by the client was too small, and the actor occasionally gestured beyond the limitations I had for the window. Even with an articulated tracking window, it’s very, very tough to do.
So much for situations like this hinges on shooting it right to begin with. In your case, big black background (say, 25′-30′), black floor, and no glare but reasonable light level and backlight) could yield perfect results. We’re often very, very limited in our solutions by the choices made on the set.
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Marc Wielage
October 18, 2015 at 1:14 am in reply to: whats are main drawback of resolve 12 for editing?[Eric Santiago] “Marc can you see R12 as a finite editing tool, say a the end of the line like? I ask this with current project rough-cut in Premiere and then handed off to me to grade in Resolve.”
Yes, I could definitely see it being used for “finish” editing, conforming, and versioning. There’s still a couple of things that need some work, particularly adding more ease-in/ease-out functions to curves for the Transform tools, and more finesse for the Titling tool (like kerning and better control over spacing).
They’ve come an enormous way in just a few years, and I have to say the Trim tools and flexibility are pretty amazing from my (limited) editing perspective.
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My opinion (and I have no idea if this is true, just a hunch) is that the mapping is buried pretty deep within the software, and it would take far more effort than you might think to remap it. My suspicion is that if they were to allow complete customization of panel mapping, the commands would get slowed down having to go through sort of an “interpreter,” and there’d be a delay every time you hit one button and then got the desired response.
What I think BMD could do in the meantime is simply to map the existing panels better. No doubt, Tangent could assist with this and come up with better placement and menu order than currently exists.
I’ve used the daVinci panels, the Wave panels, the MC Color panel, and also tons of previous color panels (Topsy, Amigo, Arcas, old daVinci Classic, daVinci 2K, Pogle Platinum, etc.), and I can eventually get used to anything. What’s helped me with the MC Color is having the P.I. Engineering XKeys panel, which is just a macro-firing device that can store menu selections and key clicks. Having that has cut my mousing around down by half. I would say it saves me more than 20% in session time, as well as helping to avoid carpal tunnel syndrome. It takes a lot of time to program it, but once you’ve mastered it it’s pretty useful.
Not a solution — just a workaround, but a useful one. My biggest suggestion for Elements would be to have the most-often used menu/pot commands already at the top. I’ve found I have to jump 2 or 3 levels deep to get to the things I really need the most, but no doubt, everybody would have different ideas as to what these menus would be.
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Eh, you have to give yourself time to get used to it. Learn the shortcuts, figure out the menus, read the manual… you can get pretty fast at it.
I’m far from an editor — I consider myself merely a colorist — but I’ve done more actual editing in Resolve 12 than I have in any other color correction program, by far. It can do quite a bit. It helps to understand the paradigms they’ve established, the proper way to cut and paste, track selection, the Trim modes, and so on.
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Marc Wielage
October 16, 2015 at 9:52 am in reply to: In pre-production of feature film, need adviceThere’s always the Alexa Mini.
There are so many issues involved, one message on a public forum can’t deal with all the potential problems. I’d say having enough light for a decent exposure (with any camera), plus having good audio are all significant issues for small crews.
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They may pad out the bits with empty data, but you don’t get “real” bits. The color damage has already done with 4:2:0 or 8-bit cameras. You’d have to do tests to determine how visible the damage will be, but one slo-mo shot won’t generally hurt the project, assuming good exposure.
There are issues trying to pull clean keys off of 4:2:0 or 8-bit images, just because the keys break up more due to lack of information. Those cameras would not be a good choice for green screen VFX, at least to me.
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Wow, I didn’t know that Windows didn’t have a Refresh right-click. I use that all the time.
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Sometimes, the only answer is multiple masks with different shapes. They can share tracking to a point.
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There are some very good “standard candle” tests on Resolve performance with various machines on LiftGammaGain.com. Here’s a couple:
https://www.liftgammagain.com/forum/index.php?threads/resolve-standard-candle-benchmark.3718/
https://www.liftgammagain.com/forum/index.php?threads/candle-test-for-resolve-9.866/
https://www.liftgammagain.com/forum/index.php?threads/another-gpu-test-in-resolve.668/