Marcus Moore
Forum Replies Created
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Marcus Moore
April 13, 2013 at 8:09 pm in reply to: FCPX and dealing with “time” is driving me nuts!Someone else noted a while ago that there’s a lot of dead space on either side of the Dashboard, perhaps we’ll see more informational displays there in the future. But a HUD seems like the best choice, there when you need it, and gone when you don’t- with configurable display options for what TCs you want to see.
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Marcus Moore
April 13, 2013 at 5:33 pm in reply to: FCPX and dealing with “time” is driving me nuts!I haven’t, since I figure it’s tied into the larger issue of tracks to a certain extent.
In Legacy FCP, TC’s in the Program window were labeled by track. Since those Identifiers are gone now, I don’t see an easy way to display that information again until we see Roles better organized in the Program timeline.
This is all part of my unwieldy ROLES blog post that I’ve finish writing, but still need to generate some demo images for.
Though on the audio side, Resolve 10 looks remarkably like FCPX would with grouped Roles.
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Marcus Moore
April 13, 2013 at 5:18 pm in reply to: FCPX and dealing with “time” is driving me nuts!Project Clip duration is always displayed in the upper-Right of the Inspector, in both the Video and Info tabs. You an also get find out how long any clip is by clicking CTRL-D.
Sequence TC is displayed in the dashboard, and if you have Clip Skimming enabled, each clip’s original TC is displayed in the same spot.
In Legacy FCP, you needed to double click on a clip to open it in the preview window and see which part of the clip you were using. In FCPX, “Reveal in Event Browser” [SHIFT-F] fills the same function.
But just like everyone else I’d like to see an expanded TC display. Probably as a HUD you can keep wherever you like.
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Yeah, I never use replace content, though I could imagine uses.
But it does work in FCPX like I think you’re saying in Pr. Except its not a special command- just drag a clip from the Event browser on top of a timeline clip and you’re presented with several Replace options (favour Event clip in point, out point, use Event clip’s duration, or add to Audition).
*EDITED TO ADD—-
Thinking about it at they gym: are you saying that option-dragging a clip from a bin to the sequence replaces the clip content but maintains all it’s effects and attributes? FCPX is just a straight replace as I described above. Though I guess it would be a simple 3 part process:
1. Command-C on a clip [to copy its Attributes]
2. Drag and replace clip in the timeline
3. Paste AttributesThough it doesn’t seem to me that dragging a clip from the Bins is fulfilling the same function as pasting clip content- since pasting Attributes is typically something you do from one sequence clip to another.
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Yeah, I never use replace content, though I could imagine uses.
But it does work in FCPX like I think you’re saying in Pr. Except its not a special command- just drag a clip from the Event browser on top of a timeline clip and you’re presented with several Replace options (favour Event clip in point, out point, use Event clip’s duration, or add to Audition).
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I used to do it this way in Legacy FCP as well before pass attributes came along, and that’s the way I’ve always done it in AE.
CTRL C saves several steps vs having to go to the Effects Control panel, and then selecting all, or more tediously having to Option Select the specific effects you want to copy. Especially if you have lots of effects with the controls expanded.
Pasting effects was then a simple checkmark box of elements you wanted to paste to the selected clip or clips.
I give credit to FCPX for improving paste effects when they reintroduced it in 10.0.6. Adding more granularity to the panel (pasting specific effects vs just “effects”), as we’ll as the option of either maintaining the timing of any keyframes in the copied clip, OR automatically retiming the keyframes to the duration of the new clips.
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Yeah, I actually talked with that guy. He was killing himself for mucking that up in the interview.
I meant native CinemaDNG support in FCPX like RED and ALEXIA. Considering how much BM have supported FCPX in Resolve, it seems a foregone conclusion to me.
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Indeed. If Apple is going after the consumer market, they’re making the most illogical development choices imaginable.
After seeing Blackmagic’s new offerings at NAB, I just hope that native CinemaDNG RAW support follows soon. Perhaps by the time the new cameras ship in July?
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But they don’t show up to CES or Mobile World Congress either; and consumer electronics IS a majority share of their business. So does that mean they don’t care about those customers either..?
The simple fact is that Apple long ago stopped formulating their product release schedules based on anyone else’s timetable; the end of their attendance at MacWorld was the final nail in that coffin.
Every FCPX feature update adds back more Pro functionality to FCPX- I can’t think of one “consumer/prosumer” oriented thing that the FCPX dev team has chosen to focus on since 10.0 was released 2 years ago.
FCPX isn’t explicitly for any market. Just like Premier or AVID, it’s constrained purely by it’s current feature set. Premier’s announced update will allow it to be used where it couldn’t before. And FCPX’s use cases will similarly expand as the software matures. It’s as simple as that.
Marcus R. Moore
FCPX Certified Pro [NAB 2013] AND Creative Cloud Subscriber. -
Marcus Moore
April 9, 2013 at 8:49 pm in reply to: Intel announce new thunderbolt (for the new Mac Pro?)I’m basically talking about I/O like USB & Thunderbolt.
Like you say, the 20GB/s boost is a big improvement. But if the “i” processors get that next year, what’s the delay for the Xeon’s? It’s already been 2 years since Apple debuted TB on macs, with it still not expected on Xeon for another 6 months. That’s a pretty frustratingtechnical lag for Apple’s Professional machine.