Jon Okerstrom
Forum Replies Created
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Jon Okerstrom
September 20, 2006 at 12:03 am in reply to: Illustrator layers importing into AE Invig ProHi Bree,
My bet is that you’re trying to select individual letters in the scene preview window. What you’re actually doing is selecting the set containing all of the objects. This is happening because by default, the incoming objects are all placed in one set. (Think of sets as invisible containers into which you can place one or more objects. When you animate in Invigorator, you are animating sets, not objects.)
To change this, you need to click the red ball to go to the set-up window. There you can select individual letters and assign them to different sets using the set number pop-up below the window.
When you do that, then go back to the scene preview window you’ll be able to control the sets containing individual letters individually.
Does this help?
Jon
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And one more way to fill the screen: use the size from width and height parameter and dump in some really big numbers… like maybe 3000 by 2000.
Jon
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Hi s!,
3D Flag can absolutely do what you want. Add a camera to your scene, standard settings. Try the lazy steady preset and decrease the gravity to 2 or less. Use the camera position controls to fill the screen with your flag.
This should get you pretty close. The other thing – try to use a high-resolution flag image if you’re going to see it up close.
Jon
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Hi Tim,
Perhaps this FAQ from the Zaxwerks troubleshooting area will help:
“Bad Shading on Imported objects
Change the Hard Shading Angle in the object’s Stats dialogue. This will recalculate the shading and usually fixes any shading problems such as dark polygons, flickering polygons or missing polygons.
If two surfaces are in the exact same position the OpenGL renderer won’t know which one to display. This can be fixed by moving one of the objects so the two surfaces are no longer in the exact same position.”
Jon
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Hi Chris,
First, be sure you’re using the comp camera view rather than the default view. Changing the lens settings will alter what you see.
Jon
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Hi Chris,
The first thing to remember is that Invigorator’s 3d space is not the same as AE’s 3d space, even when you click the “use comp camera” button. Invigorator is still an effect normally applied to a 2d solid. The order of layers helps determine which things are in front and behind the Invigorator objects. The “use comp camera” button essentially links Invig’s camera to the comp camera attributes.
You can position your objects two ways: First, set the base position in the set-up window. You can select the object and use the object stats diologue box to position it. Remember this positioning tool is NOT animatable and changing this after you’ve done your animating of sets could have unintended results.
You can position the SETS that contain objects (and animate those positions) in the AE timeline. You can do this numerically or by using the move tools in the scene preview window.
Does this help?
Jon
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Hi evideom,
Based on what you wrote, am I correct in assuming you’re running ProAnimator and After Effects on a windows machine? I’m a Mac guy, but I would not expect this sort of delay on a high-end windows machine.
I would expect some performance issues on the new mactel boxes bcause they’re running in emulation mode until AE and ProAnimator are offered in universal code.
In the case of ProAnimator, the stand-alone and plug-in operate exactly the same, so far as the ProAnimator timeline goes. The plug-in essentially acts as a pipeline between the standalone and after effects. You use the ProAnimator timeline whether you use the standalone or the plugin. This is normal.
Jon
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Jon Okerstrom
September 2, 2006 at 12:29 pm in reply to: Invigorator Pro running slow on Mac Book ProHi Tim,
Short term, I’m not sure you can do much about it. Remember, After Effects and Invigorator are running through rosetta for now. When AE and Zaxwerks release universal versions, I’m certain we’ll see dramatic speed improvements. They may be working on those versions now, but I think we’ll have to wait until early 2007 for Adobe to release the universal version of AE.
Jon
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Hi Jens,
Why not try using AE’s motion tracking feature to track elements in the video and telling the Invig layer to follow that motion?
Jon