John Orban
Forum Replies Created
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I’m home now, but when I started ProAnimator on my MacBook Pro, the same behavior occurred – crash on save. (Created a primitive – “Save” – CRASH).
I’ve emailed you the report.
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I can do anything in ProAnimator EXCEPT save. If I didn’t need to edit a file in the future ProAnimator would work just fine. It renders, it does everything except save the scene.
It doesn’t make any difference if I save a file or just create a blank scene and attempt to save that. Nothing works.
I created a 3D primitive, as you suggested. I was able to select an animation and then render the movie. However when I try to “Save Scene”, it crashes.
As I mentioned before, I installed this on another laptop with Snow Leopard and it crashed. I also installed it on a Leopard laptop and I WAS able to save the scene.
That’s why I’m thinking that there is some problem w/ Snow Leopard.
I even changed the permissions on the “ProAnimator 4.5.1 Mac” folder to “everyone” = read/write. Still crashes.
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Proanimator 4.5.1 does not seem to work with Snow Leopard.
I tried installing PA on another laptop w/ 10.6.1 and it crashes on that machine as well.
When will this be fixed?
Thanks,
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Yeah ,mi got the link late yesterday PM. I tried the new software, but it’s still crashing.
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John Orban
September 24, 2009 at 1:17 pm in reply to: updates to timeline associated with encore projectEXACT SAME QUESTION…
Thank heaven for the Internet (er, and Creative Cow)!
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Sorry for taking so long, but those two settings are correct. it’s just so weird.
When I look at the portrait on my MacBook Pro the portrait on the screen does look like the portrait on the printout.
However the screen on my Dell 24″ monitor makes the portrait image look “rounder”…not elongated. I think it’s a problem with my computer graphic settings. I think the picture is SUPPOSED to be “elongated”.
Thanks for your help, though.
John
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You know, maybe it’s just me, but I have spent the entire morning trying to figure out how to do this looping thing. I read the tutorials which, quite frankly, muddied the water for me…but hey, I admit I’m a pretty slow learner.
Now…maybe this is what you said in the tutorials, but this is how I got it to work.
FORGET all the crap about reducing the visibility, and number of particles, etc. to ZERO.
Just SIMPLY render out your PNG sequence as instructed.
Import the sequence into your NLE (I used SONY Vegas just because I didn’t want to create a new missle launch package for NASA.)
You do (at least with Vegas) have to do a “File –> Import Media”. Select the FIRST PNG in your sequence and MAKE SURE you check the “Open Still Image Sequence” box (the range should automatically be selected to include ALL your PNGs). The rest of the default settings are OK.
Now put the sequence in your timeline…SPLIT IT at exactly the 1/2 way point.
SWAP POSITIONS of your, NOW, TWO pieces of media. That means, the first media clip/split starts in the middle and goes to the end of the clip and the second piece starts at the beginning and goes to the middle of the clip.
CROSS FADE the middle of your clip (you have to play around with it until you get it like you want it to look).
Render out normally. Works like a champ.
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OK…new problem. Now my computer at home is crashing with this message, after ProAnimator has been open for, say 10 minutes…
“The instruction at “0x6963560b” referenced memory at “0x00000058”. The memory could not be “read”.
Then I have to click OK to terminate the program.
I’m running 4.5.1 on both machines.
I’m about ready to go “back” to 4.3.2.