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  • Jason Kupski

    March 18, 2010 at 8:39 pm in reply to: Rendering, Preferences, General Workflow questions

    Michael,
    Thanks a lot for your reply i appreciate it. In answer to your questions:

  • If your output is intended only to be standard definition, then sure. Depending on what AVI codec you used.
    As a side question, when you say “ripped” do you mean captured?
  • I used the standard Video For Windows with No Compression. Should I have used another codec? It is my limited understanding that since AE doesn’t do multi-pass I should use another program for compressing to mpg. I’ll definitely try your suggestions of the QT PNG format

    Yes, I meant captured, sorry about that!

  • Uncompressed video takes up a ton of space. I do animations that are 2 Gigs in size and they’re around 20 seconds long.
  • That’s good to know, i wasn’t expecting such a lengthy render time and such a large file size. I didn’t know if i had an incorrect setting or was doing something improperly.

  • However, your source is HD interlaced. Why not try some tests?

  • That sounds like a good idea. I was planning on doing that if I couldn’t find a definitive answer.

  • If you use Quicktime with the PNG codec you will get smaller file sizes than straight uncompressed AVI even though they’re both lossless.
  • I will have to try that, smaller file sizes would be beneficial.

  • I would always suggest at least 2 GB of RAM per core. Here’s an Adobe employee explaining it. Here’s info on optimizing your system.
  • I read through that a few times and did some prelim testing. I tried 2 cores for multi w/ 2+ gigs of ram allocated to background processes and then 3 cores with 1.5. (as well as a couple of others). Once i changed the settings i started the render and looked at the render time length. After changing it to 3 cores w/ 1.5 (and the other settings mentioned before) it seemed to drop the estimated render time by a significant 15-20 hours. I currently don’t know the ‘long term’ affects of changing it to 1.5 gigs but after 7 hours of rendering everything seemed to be working fine. If/when i end up doing a lot more editing in the future i’ll stick another 6 gigs of ram into the system. (although it will reduce my ram speed)

    One question i couldn’t find an answer for though was Prevent DLL Address Space Fragmentation… whats considered a large amount of memory?
    I’ve spent many hours on the help.adobe.com site and followed most of the suggestions on Getting Started with After Effects.

    Those total training DVD’s are quite expensive. I was thinking of getting a subscription to Lynda or VTC (i’ve used both in the past for other programs). They’re a lot less expensive and once I work through those I may pick up the total training.

    Anyways, thanks again for the assistance!
    j

  • Jason Kupski

    March 18, 2010 at 7:10 pm in reply to: Rendering, Preferences, General Workflow questions

    Oh before I offend anyone, (or maybe it’s too late) I did go through a lot of beginner tutorials (videocopilot, AEtuts), spent many hours on help.adobe.com, went through all of the tutorials at redgiant and countless others. My questions are ones that I either found conflicting information for or could not find a clear answer.
    Thanks!
    j

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