Many thanks for the quick answer !
I’m not in front of it right now but it seems to make sense, I’ll try it later as soon as I can.
Is this using reshape? Is there render time? I failed from my chair when my guy announced that it would take 50hrs to render this kind of stuff on a dual proc G5…
I see two ways to go from a square to a circle : either the circle is contained within the square (size wise), i.e. the diameter of the circle = one square side, or, the square is contained within the circle, i.e. diameter = square diagonal… or somewhere in between, like half way, i.e. circle diameter = square (side+diagonal)/2; now I’m thinking maybe this last option would be the smoothest, so as not to have to shrink or expand the initial shape too much. What do you think? But this doesn’t seem to affect your technique.
Also, should I want a drop down shadow underneath the animated shape afterwards, would that be complicated?
Thanks!