Forum Replies Created

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  • Greg C neumayer

    September 2, 2014 at 3:47 pm in reply to: After Effects CC 2014 and Red Footage

    Leon, while the free REDCINE-X PRO app will adjust and export RED to most any file format you use, I discovered that I can also view the edit in Adobe Premiere Pro natively, which saved me from having to rebuild the edit. (The editor gave me the XML EDL as well, which is what I opened in PP)

    Why Premiere can view it but Quicktime Player can’t is beyond me, but nonetheless, that gave me the ability to export the whole sequence from Premiere to ProRes, which is what I’m using for my intermediate format.

    In theory it would be even better to import that Premiere project as a dynamic link into After Effects, but I’m not doing that for two reasons:
    1. After Effects immediately (without hang) throws an error: “failed to connect to adobe premiere pro dynamic link”. A bit of research turned up no answers, so I need to move on and deal with that another time.
    2. I’ve also read here in another post that while possible to dynamic link your AE comp to PP, it just slows things down keeping that edit live. My edit is locked at the post house, so while we might save a bit of quality by not re-compressing to another format, having that “change the edit” flexibility wouldn’t be worth the attested sluggishness I read about.

    Hope it helps,
    Greg

  • I don’t really do color grading for my job, usually, but occasionally an effects shot needs a certain “style” added to it. I haven’t gotten very far into Color Finesse yet, but maybe you can point me in the right direction with an exmaple:

    I’d like to isolate a certain portion of the footage’s greyscale spectrum, or maybe even a portion of the hue spectrum, then tweak it’s light/dark, hue, or even alpha channel. In the past I would’ve used Colorama or Hue/Sat. Is there a better package that does this?

    Thanks.

  • Greg C neumayer

    August 27, 2014 at 1:08 am in reply to: After Effects CC 2014 and Red Footage

    I’m piggybacking on your request as well. I’d like to start off on the right foot with Red footage, but at present, can’t import the .r3d files I’ve been given. If the answer isn’t easy, anyone have link to a thorough workflow tutorial?

  • Greg C neumayer

    August 27, 2014 at 1:06 am in reply to: Ray traced number countup?

    I had a similar problem. But since my real usage didn’t actually require seeing all 10,000,000 numbers I was scrubbing–and only required that we see the rollover to 10 million, I broke it into two pieces and just created the illusion by incrementing the first 5 digits to 10 thousand as one precomp and letting the last 3 just be disassociated as an artistic blur of 0-999 as their own precomp.

  • Greg C neumayer

    August 25, 2014 at 9:39 pm in reply to: manual update R15.057?

    Ok, problem fixed:
    C4D thought it was already updated to .057 even though it was .008, so it kept bailing on the updater.

    I repaired permissions for good measure, then per tech support:
    I trashed prefs, then re-did a full install, which then prompted an update install to .057.

    Thanks for your input.

  • Greg C neumayer

    August 25, 2014 at 8:41 pm in reply to: manual update R15.057?

    I noticed that the “previous updates” window still shows the previously installed .057 update. Is there a chance that the updater is kicking off because it thinks it’s already installed this? (although it should let me re-install if desired.)
    How can I clear the update record? (since I already deleted prefs)

    Thanks,
    Greg

  • Greg C neumayer

    August 25, 2014 at 8:35 pm in reply to: manual update R15.057?

    Just tried it, but no luck.
    There aren’t any plug-ins, now that this is a fresh install…

    Any other ideas?

  • Greg C neumayer

    August 25, 2014 at 8:16 pm in reply to: manual update R15.057?

    BTW, selecting “Manual installation” has me select the update file I downloaded, then simply shows me the Online Updater screen, with the same “there are no updates” message. This sounds buggy to me. I’m restarting everything and trying again.

  • Greg C neumayer

    August 20, 2014 at 11:20 pm in reply to: import RED r3d to After Effects CC (2014)

    I’d be happy with either!
    The XML file is only 54KB and looks like an edit decision list. It’s in the parent folder of the clips, which are all .R3D. I thought maybe there was a feature I’m unaware of that would take that XML and use it to go find the clips.

    At risk of restating the obvious:
    I would like to import a bunch of received .R3D clips into AE. They seem to be in a subfolder to a small XML file that contains metadata like duration, ins and outs. This would obviously be helpful to have automatically come in so that I don’t have to re-build the edit manually.

    I HAVE tried >Pro Import> selected the XML >
    It said…”looking for footage”…
    Then… “Error. Unknown or unsupported file format!”

    Where would you go from here?

  • Greg C neumayer

    August 20, 2014 at 6:37 pm in reply to: import RED r3d to After Effects CC (2014)

    I have an XML file (provided by the editor), which I’m not exactly sure how to handle. I’m assuming the XML gives me an EDL and more, which I was hoping AE could interpret – find footage for, and build a comp by. Is this a fair assumption of it’s purpose? Will AE do that natively?

    I also have (in a sub-folder) all the shots pertaining to the XML. (e.g. a folder called A008_C013_07221Z.RDC and then a .R3D file by the same name inside that folder.) [What is the RDC folder for?]

    Thanks for the help. Please feel free to guide me to a tutorial on workflow if my problem is simply non-education about RED-to-AE workflows. I’m not exactly sure if I’m having file problems, or education problems (or both!)

    Thanks,
    Greg

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