Forum Replies Created

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  • Gabriel Spaulding

    February 28, 2017 at 8:36 pm in reply to: Blade

    FCP X does not use the terminology of bins because keyword collections and smart collections are functionally very different than bins, which are merely containers that you put media in. I have no insight into why Apple chose to hold to the “blade” terminology for cutting clips except to say that the fundamental act of doing so has not changed, you’re splicing a clip no matter what you call it. Also: how is selecting the Blade Tool in FCP X considered a “mode”?

    Gabriel Spaulding
    Creator & Director of ACE Enterprizes
    Videographer | Video Editor | Motion Designer

    How Can We Help You Tell Your Story?
    http://www.aceenterprizes.com

  • Gabriel Spaulding

    May 23, 2013 at 11:42 pm in reply to: Wish List For Final Cut Pro X

    You can still use JKL, press Option+[ to trim the head and Option+] to trim the tail; press C while playing to select a clip, use , to nudge the clip left 1-frame and Shift+, to nudge multiple frames, press . to nudge the clip right 1-frame and Shift+. to nudge the clip multiple frames. This is real-time trimming but no, you don’t get any visual feedback in the Viewer at present.

    Gabriel Spaulding
    Creator & Director of ACE Enterprizes

  • Gabriel Spaulding

    May 23, 2013 at 10:46 pm in reply to: Wish List For Final Cut Pro X

    They both have a Selection/Select Tool.
    Premiere has Slip, Slide and Roll Tools while FCPX incorporates all three of those into the single Trim Tool.
    Both programs have a Hand Tool and Zoom Tool.
    Both programs have a Blade Tool and Blade All functionality.
    Premiere has the Rate Stretch tool while FCPX has the equally useful Retiming function.
    Premiere has a Pen Tool, but in my opinion this does not make adding keyframes any easier than it already is in both Premiere and FCPX.
    FCPX has a Position Tool and a Range Tool; the former is not necessary in Premiere and the latter is extremely useful.
    Both programs have Overwrite edits, Replace edits, Insert edits and Shuffle edits.
    FCPX also has an Append edit.
    Premiere allows Ripple trimming, and FCPX –by default– definitely allows Ripple trimming.
    Both programs allow Extend edits and top and tail edits…

    What trim tools does Premiere Pro CS6 have that Final Cut Pro X does not?

    Gabriel Spaulding
    Creator & Director of ACE Enterprizes

  • Gabriel Spaulding

    March 20, 2013 at 1:02 am in reply to: Started a FCP job today..

    Absolutely. Say you have ten hours budgeted to finish a project. If Final Cut Pro X allows you to breeze through the mechanics of the edit in four hours while an alternate NLE might have taken seven, this leaves you with twice as much time to be creative, to experiment, to polish your story. This is a good thing. Most clients aren’t going to know how fast you are with software A versus software B, and they probably won’t care, as long as they are happy with the final result.

    Gabriel Spaulding
    Creator & Director of ACE Enterprizes

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