Forum Replies Created

Page 57 of 82
  • Franz Bieberkopf

    July 25, 2012 at 12:22 am in reply to: Apple’s bet against Tracks by Alex4D

    [Herb Sevush] “Free editing.”

    Herb,

    Reminds me too much of multi-modal love and heady days of yore.

    Franz.

  • Franz Bieberkopf

    July 25, 2012 at 12:21 am in reply to: Apple’s bet against Tracks by Alex4D

    [Craig Seeman] “Fundamentally I’ve always thought that using tracks vertically to edit and horizontally to organize was at cross and often conflicting purposes.”

    Craig,

    Why? Please explain. And don’t you mean “vertically to organize and horizontally to edit”? Or do I completely misunderstand you?

    Franz.

  • Franz Bieberkopf

    July 25, 2012 at 12:01 am in reply to: Apple’s bet against Tracks by Alex4D

    Herb,

    I’ve been trying to think of a term to refer to non-A/B modeled editing – the best I can come up with is “Film Editing” (which only works if described historically, I think). Part of the problem is that A/B editing describes a very specific approach and model as opposed to a broader approaches.

    Any ideas?

    Franz.

  • Franz Bieberkopf

    July 24, 2012 at 10:40 pm in reply to: Apple’s bet against Tracks by Alex4D

    Craig,

    His examples and understanding of the timeline are interesting for two reasons: they are based around the visual elements (primarily) and the focus on visual elements is modelled on A/B roll editing.

    It’s also interesting that he starts with this statement:

    “… track-based editing has been flexible enough to allow for hundreds of different methodologies to be used over the last 25 years.”

    and works toward:

    “The primary benefit of the new Final Cut Pro X timeline is that it makes the relationships between clips clear.”

    Franz.

  • [alban egger] ” I have no doubt a two hour-edit from 10.000 clips or a series of ten 45-minute films would work just fine in X within one event.”

    Alban,

    … a sampling of some of the threads I’ve read concerning issues in long projects:

    https://forums.creativecow.net/thread/335/37972#37972
    This one is about “massive amounts of footage” (by which they mean only 700 Gigs) and “long timelines” (over 30mins as well as discussion of the events folder getting too bloated (from 75 scenes).

    This was Craig Seeman‘s assessment in that thread (you may have a different one):
    So the digestible version would be:
    • A Job can have multiple Events in many cases if large.
    • Event based Compound Clips are work areas that are to be dropped into Projects/Timelines and broken apart, not used as Clips.
    • We need to examine how to handle Event based Compound Clips when they need to be divided, to avoid bloat.
    ….We do need to think more about workflow for large projects.

    https://forums.creativecow.net/thread/335/28761#28761
    Steve Connor, Hunter Weeks posted more positive experiences with larger projects.

    https://forums.creativecow.net/thread/335/36301#36301
    on disk access issues, “background” rendering, “native” editing

    https://forums.creativecow.net/thread/335/34096#34096
    regarding timeline mechanics and also the bloating issue with compound clips

    Some of those maybe 10.0.3 – I think most are 10.0.4

    Franz.

  • [alban egger] ” Since 10.0.4 it is a very complete feature set with 3rd party apps filling some specialists´ holes (e.g. OMF out, Xto7, 7toX).”

    Alban,

    “Complete feature set” is a subjective term. There have been issues reported with some of these third party solutions. Have you used them a lot?

    [alban egger] “What is a long project to you?”

    A lot of posts I’ve read are by people working regularly on short pieces (10mins or less). By long form I mean (arbitrarily) an hour or longer, usually with high shooting ratios, and often with long edit periods. Your experience seems to fit into this.

    [alban egger] “a lot of the perception of FCPX comes from the first 3 days of its launch and urban myths that evolved from that”

    I read here regularly and try to keep up on the latest – I don’t perpetuate myths. There are people using X successfully, that seems clear. On the other hand I think your trouble free experience with X is unusual, at least in terms of posts I read here.

    Franz.

  • (Edit: double post)

  • [alban egger] “Well my current project has 31 hours. Nothing FCPX cares about. It works just like it does with 2 clips.”

    Alban,

    Thanks for this.

    Most of the reports I’ve read from those working with X seem to report short timelines as optimal (I did a quick search but can’t find any references – so maybe I imagined that).

    There are certainly few reports of people using X with large amounts of footage over long edits. So if you have experience, please post.

    As for the rest – I’ll resist repeating myself here (timeline, audio, bins vs. sequences, compound clip issues all covered many times), except to say that it hasn’t yet enticed me to experiment.

    Franz.

  • [tony west] “Who is shooting that stuff on tape?”

    Tony,

    Ideology aside – that is probably a more interesting and genuine question to ask:

    Who is using tape now? How is it being used?

    If you’re interested in that question,this forum is probably a good place to survey.

    No doubt part of that answer is people “stuck with old technology”; it is not the whole answer.

    You also ignore the question of dealing with materil that isn’t newly acquired – ie vast archival resources that are on tape.

    My own recent experience with tape has been with WesCam aerials which were delivered as a mix of HDCamSR tape and ProRes4444 files.

    Franz.

  • Alban,

    Thanks for you response.

    (First, one side note, “conform” in cinema tools is not strictly a destructive process since it can easily be reversed and the data retains its original integrity.)

    In terms of frame rate flexibility, the integration in FCPX as you’ve described it does seem more adept than FCP7, though I don’t see how it fundamentally differs from speed effects (one click and a dialog, with copy and paste ability).

    (On another side note, our frame rate conversions (should there be any) will (likely) be handled by the finishing lab. For fractional conversions I still find hardware conversions superior to software, though I would be open to being disabused of this prejudice.)

    But, as you’ve said, you have described a small example.

    The project I described is just pushing past 100 hours of source material with more shoots to come, and this is typical for the projects I work on. The mix of formats is also typical.

    When I read about restricted timeline durations, the difficulties of the timeline paradigm, an underdeveloped audio mixing paradigm, and uncertainty with compound clips, I am not enticed by small examples. I’m not won over by the use of meta-data as a selection tool (though I understand others find it useful), but I am excited by the new push in terms of integrating meta-data into editing software (FCPX is not alone in needing development on that front).

    Be ye not mistaken! – I have frustrations with FCP7 (as I have since FCP2). But my larger point is that when I was considering these projects, FCP7 was still the most attractive solution – flexibility being a large part of that assessment.

    Franz.

Page 57 of 82

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy