Forum Replies Created

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  • Eddie Adams

    March 28, 2012 at 11:25 pm in reply to: FCP Workflow for Time Lapse Videos

    I’ll take a look at it, but it sounds like if I am unable to export at a higher frame size than 1920×1080 (ie. the native 3456×2046), than this will not work for my purposes. Thanks for the input, I’ll let you know.

  • Eddie Adams

    March 28, 2012 at 11:22 pm in reply to: FCP Workflow for Time Lapse Videos

    Dave, I considered the framerate difference, but here’s what I don’t understand… I’ve imported these files as JPEG images into my project, with a default duration of 1 frame. What I don’t understand is how to modify that from the default import of 23.98 to 30fps… or how that even matters in the equation if they’re only a single frame in duration? Maybe you can shed some light… thanks.

  • Well, damn, after re-encoding, erasing the files from the project and reimporting the clips, I’m still getting the same issues… All the frame rates, frame size, compression, everything matches now… This has me stumped.

  • Yeah, I created ProRes myself with Compressor… but, I think you might’ve nailed it… the frame rates are all across the board! Funny, I thought Compressor had encoded them all to 29.97, but alas that’s not the case. I’ll re-encode them and see if they still give me troubles. You are oh-so-wise, Andrew, and I thank you for that.

  • Well, things just keep getting stickier here… Trashing the Render files did nothing. Below is an example of what is happening:

    As you can see above, what we see in the Canvas window does not match what is viewable in the timeline when we activate thumbnails.

    Another example:

    Double clicking the clip on the timeline (to load into the Viewer) reveals that the clip is in fact DIFFERENT from the clip visible in the Canvas. An example:

    As you can see, the current frame of the clip viewed in the Timeline thumbnails AND in the Viewer is about 10 frames earlier than the current frame of the clip seen in the Canvas. So the problem appears to be that the Canvas is not displaying the correct frame of the clips in the timeline – it’s about 10 frames off. This is the case with multiple clips on the timeline.

    Also, note that these are SUBCLIPS that I am using in the timeline. However, the problem is not unique to just one subclip or one particular master file – this is the case with several different subclips, all derived from different master files.

    Now, copy-and-pasting these clips from one timeline into a new timeline does not fix the problem, in fact, it totally DESTROYED all the edits. What I mean by this is that it took TOTALLY different parts from the master clip into the subclips, and some subclips just disappeared entirely. Here is an example:

    In this shot, I loaded “Blockhead – The Music Scene Subclip 8” from the browser into the Viewer – and it displayed properly. BUT, when you see the clip in the timeline, it appears to be an entirely different clip.

    So, my best guess is that there is something corrupt with these subclips. Any thoughts on why this would have happened, or what can be done to prevent it in the future? It’s caused such a headache…

  • ProRes 422. At second look, the new project fixed the ghosting problem – but I’m still having issues with FCP using the wrong sections of clips upon export. It’s very frustrating.

  • Hi David – thanks for your reply. Yes, you are 100% right, I should not have been editing in H.264, and I realized after making this post that that was the cause of my issue. Converting the footage to Pro Res 422 solved all my issues. Thank you for your help.

  • Eddie Adams

    November 9, 2009 at 6:02 pm in reply to: Does 30p capture as 60i? Shot on dvx100.

    so is it safe to say that ALL shot 30p footage comes through as 29.97 because it is captured to the minidv tapes? So is 24p footage captured to minidv tapes coming across as 23.97 interlaced? What about cameras that capture 24p and 30p to P2 cards or harddrive? Are those TRUE progressive files? Thanks.

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