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  • David Lawrence

    May 9, 2012 at 2:06 am in reply to: CS6 is released – so what now?

    Great post, Jeremy. Really clear description of the I/O workflow differences.

    [Jeremy Garchow] “It’s not hard or impossible, I just feel that Pr CS6 shouldn’t be called “FCP8” as it takes away from the Pr philosophy of the media path.

    QuickTime handles a lot of things that are open to the user on Premiere. There’s pros and cons to both. “

    [Jeremy Garchow] “Pr and FCP7 feel more similar, but really they aren’t. “

    Where I’m coming from (and what I hear when Oliver talks about not having to relearn how to edit) is more about the user experience design of the Premiere Pro 6 timeline.

    It’s true all track-based NLEs share certain common features, but the details of how they operate are actually a pretty big deal in terms of how they feel in use.

    Avid MC feels really different than FCP7. Premiere Pro 5.5 felt different then both, though it was sorta like FCP7. But in PP6 the new timeline UI changes really make it feel like Final Cut Pro with some added new features.

    I’m talking strictly about the timeline interactions themselves – the way you work the mouse or the keyboard, the kinds of editorial strategies and methods you might approach an edit from. Most of the editorial tools and the flexibility you expect is there and works in exactly the same way. Or sometimes better. Most of the UI differences are minor and trivial to adjust to.

    For anyone thinking about changing platforms, this basic editorial interaction design is a very big deal. I think this why you hear folks compare PP6 to the mythical Final Cut Pro 8.

    I agree the workflow as a whole has to be factored in and in that regard it’s very different. But actual cutting feels very much the same.

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  • David Lawrence

    May 9, 2012 at 12:39 am in reply to: CS6 is released – so what now?

    [Oliver Peters] “I don’t think it’s a question of advantage, but rather of how the NLE makes you work – especially in the timeline. “

    Agreed. There’s also the question of safety and stability. Seeing the little autosave dialog every few minutes or being able to hit Save or Save As at any time is more than reassuring; I consider it absolute must for any client work.

    Also, something about the program just feels more stable to me than FCPX. I can make FCPX grind to a halt just by looking at the wrong way. But the same laptop and same media flys in PP6. I have no idea what’s going on under the hood but it’s very different and feels much more solid.

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  • David Lawrence

    May 8, 2012 at 11:58 pm in reply to: CS6 is released – so what now?

    [Steve Connor] “So that’s it, if you’re moving on from FCS3 then all our options are now before us (apart from the small matter of the Mac Pro)

    Has the release of CS6 enabled you to make a decision about your future NLE of choice?”

    Well, I’m obviously impressed, but first impressions are one thing and reality is another. I’ll be transitioning but the transition won’t happen completely overnight.

    For me two big issues are plug-ins and rendering/output workflow. Working the Adobe way will take getting used to. I need to run benchmarks and get a sense of what my expectations should be. Then see how it works in the real world.

    For work with my LA partners, losing iChat Theater Preview will be a big bummer. We’ve gotten used to remote collaborative edit sessions and it makes our process much more efficient. Not ready to buy a AJA box just to use with Skype.

    I’ll download the Smoke trial out of curiosity but for the work I do it’s way overkill.

    Lightworks is interesting too.

    Will even keep FCPX around. I think for certain kinds of projects it’s perfect.

    Sticking with MacOS so that rules out Edius and other PC NLEs

    That really leaves PrPro and Avid and for my day-to-day needs, PrPro is a much better fit.

    I’m happy we have so much choice this year.

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  • +1 for XKCD

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  • David Lawrence

    May 8, 2012 at 2:03 am in reply to: CS6 now available (Creative Cloud May 11th)

    [Aindreas Gallagher] “Its going to be interesting to see how people feel about premiere performance on existing near new mac hardware, outside of the few specified laptops. If its cruddy it’ll raise questions.”

    If you’re curious about performance on really old hardware, check out my new article which just went up this afternoon. It’s true I have to dial down the res to get it, but as long playback is real time, I’m happy and can work just fine.

    https://library.creativecow.net/lawrence_david/CS6-Premiere-Pro_First-Impressions/1

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  • David Lawrence

    May 7, 2012 at 10:43 pm in reply to: CS6 free trial

    [David McGavran] “The razor tool does snap, you can test.”

    Hi Dave,

    I’ve been trying and I can’t get the blade tool to snap. Must be holding it wrong 😉

    How do you make it snap to the time indicator?

    Thanks!

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  • David Lawrence

    May 7, 2012 at 6:10 pm in reply to: CS6 free trial

    Thanks Dennis,

    I kind of had a feeling because everything felt a bit too polished for an interim build. Great news and will save us both a little bandwidth 😉 Looking forward to that email with the upgrade info!

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  • David Lawrence

    May 7, 2012 at 4:55 pm in reply to: CS6 free trial

    Hey Dennis, is there any difference between today’s official release and the leaked pre-release I’ve been playing with all week?

    I’m using version 6.0.0 (319 (MC:264587))

    Thanks!

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  • David Lawrence

    May 7, 2012 at 7:43 am in reply to: advanced audio

    [Carsten Orlt] “Shift scrub in viewer to go subframe – release on the point you want the audio to start – set in point – FCP 7 shifts the samples back into the 1 frame grid so your selected subframe location starts on a frame now.”

    Aha! Now I get it.

    You’re absolutely right! Never knew you could do that. That is very cool! Thanks Carsten! 🙂

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  • David Lawrence

    May 7, 2012 at 1:43 am in reply to: advanced audio

    [Aindreas Gallagher] “…alter or bend the pitch, or stretch a syllable, or add a tiny bit of verb… where do you go for that stuff? pro tools? logic? or even soundtrack pro?”

    LOL, I use Soundtrack Pro for that kind of thing but yeah, I also want to hear, Chris. Drop us some real advanced audio knowledge!

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