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  • Looks like someone changed their mind:

    Apple acknowledges ‘mistake,’ places eligible products back on EPEAT

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  • David Lawrence

    July 2, 2012 at 6:12 am in reply to: Tonight’s the night

    [Michael Aranyshev] “That’s a part of the whole FCP phenomenon. There are usually at least three ways to do the same thing in FCP. Some very apparent but less efficient, some extremely efficient but not so obvious. So often talking to a fellow FCP editor is like talking to a user of completely different NLE.”

    Exactly. Like a musical instrument, once you learn the basics, it’s completely open to individual style. Many different ways to do the same thing. Even after 10+ years, I still make new discoveries.

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  • David Lawrence

    July 2, 2012 at 12:28 am in reply to: Tonight’s the night

    [Chris Harlan] “Again, FCP is a lot more fluid than you seem to think it is.”

    Chis, I really wonder how many of the folks who think FCP7 is so limited ever really mastered it. Despite its EOL and legacy baggage, it’s still one of the most flexible NLEs out there!

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  • David Lawrence

    June 29, 2012 at 5:38 pm in reply to: Tonight’s the night

    [Franz Bieberkopf] “This is an audio-visual medium in time, and interplay between all the elements is at the core of the challenges of editing – often one leads the other (video leading audio, or audio leading video) an often it is actually a more complex interplay. To restrict editing to “tweak audio after video” is a very limiting approach.”

    Well said.

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  • David Lawrence

    June 28, 2012 at 7:18 pm in reply to: OT: Valve Source Filmmaker

    Nice to see Valve bringing what looks like some great tools to the public.

    There’s a huge subculture of filmmakers using game engine technology to make animated films. There are already some classics in the genre like Red vs. Blue.

    Here’s a great website to learn more about it if it’s new to you:

    https://www.machinima.com/

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  • David Lawrence

    June 26, 2012 at 10:26 pm in reply to: Thoughts from the departed?

    [Franz Bieberkopf] “Is Audition at least better integrated? I’ll have to have a look at some videos.”

    I’ve only done the most basic testing but it seems to work like the other Dynamic Link applications. Simply select the audio clip on the timeline, then send it to Audition. Any changes saved in Audition are immediately updated in the PrP timeline.

    [Walter Soyka] “Audition first came to the Mac on CS5.5.”

    That’s right, I forgot about that! I think it was one of those many CS applications I never bothered installing 😉

    [Robert Brown] “If you haven’t checked out Plural Eyes yet they have a free trial. It makes that stuff really easy.”

    Yep, I’ve tried Plural Eyes with FCP and liked it. Will check out the PrP version.

    Now we just need Boris to build SoundBite for CS6…

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  • David Lawrence

    June 26, 2012 at 8:27 pm in reply to: Thoughts from the departed?

    [Franz Bieberkopf] “David,

    … sidetracking (and I think I’ve asked you this before) but I’ll ask anyway:

    How was your experience with audio work in PPro?”

    Franz,

    On my last project, the audio was very simple – just a single mono V/O with stereo background music. Like Chris, I had no issues whatsoever. Everything worked as expected, mixing was easy (I used clip-based keyframed volume curves like I normally would in FCP7). I like the flexibility of different track types and I like being able to specify how to interpret a clip’s audio. It’s a nice improvement over FCP.

    On the project I’m just starting, I’ll need to sync some dual-source audio. I’ll let you know how that goes.

    The other new tool in CS6 I’m super excited about is Audition. This is new for us Mac people. Audition looks like all kinds of awesome. Just the spectral tools alone are making me drool. I’ve barely cracked the surface and can’t wait to really dig in. Suddenly losing Soundtrack Pro doesn’t feel so bad…

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  • David Lawrence

    June 26, 2012 at 8:16 pm in reply to: Extremely Detailed Review of the rMBP

    [Jeremy Garchow] “So basically, this sends a specific IP to a MAC address via DHCP?”

    Jeremy, it’s super easy. Here’s how I do exactly what Walter suggests with my Airport Extreme. The laptop IP address is reserved via MAC address:

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  • David Lawrence

    June 26, 2012 at 8:10 pm in reply to: Extremely Detailed Review of the rMBP

    [Jeremy Garchow] “Actually, we are talking laptop and paid work, and life work.

    While I work on my laptop sometimes, I also have my life stored on there as well, and I think that’s what David is saying.”

    Yep, that’s right.

    I do all my paid work on my laptop. I also use it for unpaid work. And non-work. Stuff like fun and life and personal things. All my email, photos, music, iphone apps, etc. etc. The work pays for everything else, but it’s only a part of what the machine does for me. I’m way too comfortable with the Mac OS ecosystem to dump it all for Windows. Maybe Windows 8 will be awesome and Lion will turn me off so much I’ll want to switch but I have a feeling that’s not gonna happen.

    [Jeremy Garchow] “Macs have never really been the fastest or most expandable. 🙂

    The retina is fast, but it also has some really new features, and it’s not cheap. “

    Yes true. Never the fastest compared to the entire PC market. Maybe I should qualify by saying I want the fastest Mac I can get in my desired form factor. It used to be that that would be good enough to get the job done. Now, for the the first time, I’m starting to be a bit more concerned about hardware limits slowing me down.

    The 2008 Unibody was an easy buy decision for me. It was exactly the machine I was waiting for. Even after the upgrades in 2009 and 2010, I was still happy because I have an Expresscard slot which I use with an ESATA port multiplier to run up to 5 ESATA drives. It’s kept me going a long time.

    But the new line up is a lot trickier. As Andy points out, the non-retina can be built to perform virtually as well as the retina. So the retina is really about the bleeding edge of display and form factor. But it points the direction of the future and that’s a tempting place to be. My gut says it will be much better next year when the chips catch up.

    [Jeremy Garchow] “Seriously though, I’d wait to see if someone has used cs6 with it. I’ve heard prelim reports that openCL kinda works. It will of course take an official update from Adobe to “bless” it but in since Ps CS6 was shown, it must be on their radar. “

    Yes. The other reason to wait is that by next year, updates like this will be less of an issue across the board. Apple’s change in display technology is pretty radical and it will take a while to ripple across the industry. I think it’s ultimately a good thing but it won’t happen overnight.

    [Jeremy Garchow] “You can still buy refurb 17” that has official openCL support. “

    I’ve never been a fan of the 17″ form factor. To me it’s too small to replace my 24″ screen but too big to be comfortable to carry or use on a plane. I know lots of folks like it but it’s not for me.

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  • David Lawrence

    June 26, 2012 at 5:29 am in reply to: Extremely Detailed Review of the rMBP

    [Jeremy Garchow] “Do you want state of the art, or speed?”

    Both!

    I remember when one meant the other and visa versa. I don’t think that’s too much to ask, especially when you’re dropping close to $5K.

    [Jeremy Garchow] “Once cs6 is retina, won’t much of the scaling go away?

    As long as you aren’t browsing Facebook and editing at the exact same time, won’t you be OK? He explains why Facebook lags.”

    Yes he does:

    “The GPU has an easy time with its part of the process but the CPU’s workload is borderline too much for a single core to handle. Throw a more complex website at it and things get bad quickly. Facebook combines a lot of compressed images with text – every single image is decompressed on the CPU before being handed off to the GPU. Combine that with other elements that are processed on the CPU and you get a recipe for choppy scrolling.”

    He then goes on to write about how it’s much better in Mountain Lion:

    “Whereas I would consider the rMBP experience under Lion to be borderline unacceptable, everything is significantly better under Mountain Lion. Don’t expect buttery smoothness across the board, you’re still asking a lot of the CPU and GPU, but it’s a lot better.”

    I think it’s great that Mountain Lion is more efficient, but for the money this machine costs, I’d much rather have a CPU and GPU that was totally up to the task. I want my buttery smoothness in hardware!

    [Jeremy Garchow] “If you really need speed, why not a PC?

    Have you looked at the HP laptops? They are 7+ pounds, but sport a Dreamcolor.

    Double the ram, triple the HD capability, similar price.

    ;)”

    True dat. If I had the resources for a dedicated work machine, I’d think seriously about Windows. But thing is, I use my one machine for everything — work and everything else in my life. Not gonna give up Mac OS for the non-work everyday stuff. I mean would you? 😉

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