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  • David Cooper

    November 8, 2017 at 2:57 pm in reply to: Rotating an anchor point

    Hi Mark,

    Thanks for responding. Perhaps I am missing something but, to test out your suggestion, I have added a shape (triangle) to the canvas, centred it and added a camera and switched the group to 3d to access the axis controls.

    I can move the anchor point to a corner, rotate on z axis e.g. by -60º.
    When set to ‘local axis’ – The anchor point and the control arrows rotate with the object but rotation of x and y does not match the direction the control arrows point in.
    When set to either ‘world axis’ or ‘view axis’ the anchor point control arrows remain in their original position and the rotation on ‘x’ and ‘y’ rotates the object as the control arrows would imply.

    I am intrigued / confused as to why when set to ‘local axis’ the shape does not move along the axis the control arrow implies. The limit of this means it is difficult, to say the least, to replicate this type of effect in motion as far as I can see.

    Is this a limitation of motion or have I missed something entirely?

    Thanks again

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