Forum Replies Created

Page 54 of 70
  • David Cherniack

    May 26, 2011 at 11:13 am in reply to: Make Reverb Ring Out

    Make a cut in the clip on the last beat.

    Nest the last beat clip (right click and select nest)

    In the nested sequence add silence at the end of the beat clip.

    In the parent sequence drag the nested sequence 3-5 seconds longer. Add reverb.

    Works like a charm.

    David
    AllinOneFilms.com

  • David Cherniack

    April 29, 2011 at 7:50 pm in reply to: Can’t open earlier FCP projects?

    [David Roth Weiss] ” just by way of comparison, when the good folks at Adobe began their major move a few years back with a total rewrite of their entire suite, which became CS4, they ushered in much more robust XML functionality, as well as greater interoperability between apps with their “dynamic linking.” And, backward compatibility with previous projects didn’t suddenly go missing after the rewrite.”

    Just by way of accuracy the big re-write for Adobe was between Premiere 6.5 and Premiere Pro 1.0 and the latter couldn’t open the former’s projects. I would nevertheless expect that Apple can use XML to open most of what’s in a 7.0 project. The only gotchas may be ones where parameters can’t carry over into the new interface.

    With Adobe the move to 64 bits was probably foreseen well in advance…possibly as early as 1.0 (2003)

    David
    AllinOneFilms.com

  • [Craig Seeman] “It seems the doom and gloomers here are absolutely convinced FCPX will be unsuitable for anything other than home movies.”

    I think this rather exaggerates their concerns…which are, for the most part, reasonable, given Apple’s choice of not addressing the obvious questions of their pro users. It’s natural to worry and human to speculate. I for one, believe that was exactly one of their reasons for holding back…it increases the buzz…which is considerable, looking around here. And like you I do believe they have more up their sleeve for June….as that’s their style. But I doubt it will be much more…the rest will take a year or three.

    David
    AllinOneFilms.com

  • [Craig Seeman] “With the disc replication and printing one is more likely to gather several features to put out a release. With online they can get a key feature out the door while others are still a work in progress. Yes, I’m talking about major updates, not just point upgrades, and yes I don’t think it will be 18-24 months to see that with online distribution. If there are major features missing in the June release (and there may be) I’d expect them to be rolled out in a much shorter time frame.”

    Maybe so. But the way all aspects of NLE software interconnect makes the coding, testing and QA processes more cost and time efficient to do with bunches of new features. Rolling out each new feature as a one-off means doing the QA for petty much the whole package each time. So a more likely scenario will be groups of features rolled out together. Which is the same things as point updates. Independent modules, like a new version of Color, for example, are a different story.

    David
    AllinOneFilms.com

  • [Craig Seeman] ” my guess is that since they’re no longer tied to replicating and shipping discs, if there are features missing, they will happen much faster than 1.0 versions in the past. Of course that’s no guarantee that it will happen.”

    Hey Craig,

    You keep saying that but I can’t see that online distribution will affect the development cycle in a substantial way. Dot releases are done online already by everyone. Full point upgrades take their time and readying the shipping package is normally started in parallel with the end of the cycle so we’re talking about a few weeks at most added at the end of an 18-24 month development period (which is pretty standard these days). Of course Apple can throw a huge amount of resources and try and try to speed up the cycle but I can’t see that online distribution will make any difference except to their bottom line.

    So please explain your reasoning.

    David
    AllinOneFilms.com

  • [Craig Seeman] “They showed an earlier beta then it’s current state. In my experience, developers do that because there are current features/bugs still work in progress that they feel uncomfortable showing.”

    I don’t disagree but they also took a last minute decision to show. Prep-ing a demo, discussing it’s content with marketing, and management takes time and takes away from other things. They had a demo from February. They likely went with it for that reason.

    [Craig Seeman] “My experience with companies that distribute online instead of by disc and ship is that certain features may be concealed to the end user until they are fixed.”

    Online or shipped has no consideration on what features they decide to talk about. Online distribution saves costs but doesn’t reduce the actual development time. The last couple of months are spent dealing with the bugs that still exist and tweaking, not considering which features to include. Those are decided in the design stage, before coding even begins.

    [Craig Seeman] “I can’t speak to Apple’s reasons but the above is based direct experience for me, not speculation.”

    As is mine which goes back 21 years watching the development of more than a few NLEs.

    David
    AllinOneFilms.com

  • [Craig Seeman] “Because they may still be working on these features, because they may not be anything close to their final form, because they may not be sure that these will be finished in time for the June release, because unresolved bugs may impact the final form and time of delivery. These are all typical reasons why developers remain silent on certain features.”

    If they’re releasing in June, be assured that right now they’re just squashing fairly minor bugs and there’s a fixed date for release. The feature set was engraved in stone many months ago. Nothing’s being added now and it’s highly doubtful that even a single minor feature is being dropped because it doesn’t work. Whatever Apple didn’t say about what’s in FCP X 1.0 was not because they don’t know. It was purposeful. I have utterly no doubt that they expected the reaction and are following the discussions going on now. Which is why some execs were present at the reveal, not to show support, but to gauge reaction.

    They started their rebuild from scratch and there’s no way they’re going to match the feature set of 7 with this first release. So the purpose of the preview was to see the reaction and to plan their June announcement accordingly. Expect many promises about what’s to come in the near future.

    Is all this cynical and manipulative? Hey, it’s Apple, the masters of cult marketing.

    David
    AllinOneFilms.com

  • I’m sure the coverage they knew they’d get it was part of it, but the hurried nature of the decision is not their usual behaviour. I think it would have looked bad if Avid had come in with their offer on their own UG stage. As much as they denigrate the competition they very well know that Avid rules the high end and after all the rumblings since last years meet they, Apple fergodsake, made a rash decision.

    David
    AllinOneFilms.com

  • Hey David,

    I sure hope you’re right about that (for your sake) and I’m reasonably sure that it will prove true in time. However, the lack of any third party hw manufacturer jumping up and saying we’ll be supporting FCP X leads one to think that it’s not going to be so coming out of the gate.

    BTW I think the ‘X’- for unknown – at the end is highly appropriate, if surprisingly unintentional for a company that likes to control every detail of its products. ‘Unknown’ is the rather bowel loosening state of things and again, surprising for Apple. My best guess is the whole thing was a hurried decision triggered by their getting wind that Avid was about to make a highly attractive cross grade offer right in their own backyard. They got scared and tried to stop the anticipated bleed but have uncharacteristically shot themselves in one foot….the high end pro one…while, not surprisingly, energizing their fan boy one that believes it always walks on sainted ground.

    Personally I think it’s great they’re trying to improve a UI that’s 20 years old, though I can see that is really aimed at attracting the single screen wows of the consumer and low-end prosumers where they’ve found the real money is to be made. It may be that it’s a one size fits all solution, including high end professionals, with options to turn off the stuff that will just get in the way but that’s another thing left unsaid. Probably true, but likely to take a few years before the pro solutions get up to speed.

    All in all, it’s undoubtedly better for those who weren’t up and cheering things like a magnetic timeline to take a deep breath, resist both the urge to panic and the one to indulge in wishful thinking, have a plan B at hand (like continuing to use FFCP 7 or trying out CS5.5) and waiting for the shoe to drop while hoping it doesn’t bust a toe.

    David
    AllinOneFilms.com

  • Well I’ll be torn between watching, with facination, ONFLD (Our Next Fearless Leader Debate – an election is underway in Canada) and tuning in to tweetdom to find out Apple`s vision of the BNWWWCAMPOD (Brave New World Where We Control All Muti-media Post-production & Online Distribution). Either way it should be an interesting evening. And who knows, it may actually be enlightening….with a small ‘e ‘.

    David
    AllinOneFilms.com

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