Forum Replies Created

Page 49 of 70
  • David Cherniack

    July 3, 2011 at 4:49 pm in reply to: Adobe offering 50% to switch from FCP-X

    [Richard Cardonna] “What people fail to realize is the while apple is a hardware company that make software to sell its hardware, adobe has always been a pixel oriented company from day 1.

    I vote for adobe it can only get better.”

    I think that the wave of FCP professional users coming over to Premiere will bring a great infusion of welcome energy and positive change.

    Don’t forget that when 1.0 of Premiere Pro was released the user base was almost all prosumer. That gradually changed but only made a quantum leap with 5.0 when that version brought the stability of 64 bits to handle large projects and the amazing Mercury Playback Engine.

    There’s still improvements that need to be made, especially in media management and streamlining usability but Adobe does listen so don’t be shy about speaking your minds about what the product needs. It’s clear from recent public statements and actions that they intend to challenge even Avid in the high end. It may take them a year of three to get there but I wouldn’t bet against them. As Richard said, pixel pushing, and now sample manipulation, is their business. And each new major release has brought new creative solutions.

    And one thing that never gets mentioned, that has continuously impressed me over the last few years, is that the programmers and designers love to work there and are devoted to the products they make. That has to count for a lot looking down the road.

    David
    AllinOneFilms.com

  • [Jim Ven] ” We do selects into sequences, so we have a large number of sequences, with a number of cuts of many clips in each sequence.”

    That’s the reason for your huge project file size. I do selects into bins with sub-clips which is a lot more efficient project-size wise. At most I’ll be working with a dozen sequences per project. Most of them small ie outs when I’m moving to a cut down.

    David
    AllinOneFilms.com

  • Hey Jim,

    I can address a few of your issues. Others can chime in with more info.

    [Jim Ven] “1. File management. Final cut would crash with big project files. We’d cut them down and manage with multiple files to avoid the problem. Premiere offered help. I thought with 64 bit levels of ram (I have 24 gb in macpro) that this wouldn’t be an issue, but it’s worse. My imported project in premiere is 400mb and it takes a minute to save. Final cut takes 2 seconds and autosave is in background. Premiere’s saving process is single threaded and it maxes on the save. Since I have larger project files that this nor, I’m thinking of waiting until I can find a solution to this problem.”

    Saving large project files is a present issue. Although I work with huge projects I’ve never come close to half that size. Perhaps there is some inefficiency created when importing FCP XML. Premiere is set up to optimize project size so if it remains that large on re-opening, that’s the size it will be. One thing I do is turn off auto-save. The app is stable enough that I manually save and go check my e-mail. One solution is to save your projects to a fast SSD.

    [Jim Ven] “2. No snap on the razor blade. We use markers in the clips and fcp snaps but pp6.5 doesn’t.”

    I don’t know what you mean but you can hold down the Shift key while dragging the cut line and it snaps to every significant marker that I’m aware of.

    [Jim Ven] “5. Playing to an external monitor can be buggy and there is no shortcut key possible to toggle this.”

    I assume you’re talking about a non-third party monitor (second computer monitor). Try the ` key. It’s not buggy, that I’ve ever experienced.

    David
    AllinOneFilms.com

  • [Mark Palmos] ” I thought only certain of these Nvidia cards were able to harness the mercury engine, or are those high end gaming cards able to do that too? I usually work 720p rarely 1080, never higher… But more speed for less money sounds like a winning formula to me ;)”

    You can stick to any of the approved gaming cards, check the Adobe site, the higher the number, usually the better performance. But it’s an easy hack to enable any modern nVidia GPU if you, your wife, or your cousin Harold has one lying around.

    David
    AllinOneFilms.com

  • David Cherniack

    June 28, 2011 at 10:25 pm in reply to: Mark In/Out on section of timeline, copy paste?

    I based it on an Intel Workstation Board S5520SC. But that was 10 months ago and it’s probably going to be superceded by something else with Thunderbolt in the not too distant future.

    Of all the high end dual Xeon boards that one was recommended most highly for stability and compatability, even over Supermicro.

    I Populated it with 2 Xeon 275’s – mid range, best price performance – 24GB of 1333 MHz ram and an Intel 150GB SSD.

    I already had a chassis that I could drop it in to.

    With CS5 all 8+8 cores are working all the time, but CPU usage rarely goes above 25%.

    I threw in an nVidia GTX 470 which I found great for everything except it’s a little memory short with 5k still series clips.

    As far as the Quadro 4000 GPU it’s a mid-range card and the higher end gaming GPUs are much more powerful in CUDA cores at less than half the price. They are short of the 2-4 GB of vidram that’s useful for editing 3k+ material but if you’re exclusively HD then they’re a really powerful and economic solution.

    If you’re flush with cash I’d recommend an HP workstation and a higher end Quadro card. It will save you some time, work very well, and HP will service it on site for 3 years.

    Hope this helps.

    David
    AllinOneFilms.com

  • I’m good. I just finished a 3 hour mini-series. Happy to report that it was a stable great experience on my 8 core W7 workstation. Waay different than CS3 – 4.

    I’ve no doubt that Adobe’s in it for the long haul. If the Mac Pro won’t run 64 bits you’re SOL. The upside is that Windows workstations are very reasonable. After the Axio and HP xw9300 I built one on an Intel motherboard with dual 8 core Xeons and 24GB for 3k$

    David
    AllinOneFilms.com

  • Hey Mark,

    Good to se you. You’ll find the place is working a lot better than the time you left. 64 bits and MPE turned a huge corner. Not all is perfect but where is it. BTW I’ve also found that redefining the up and down arrow keys does not work.

    David
    AllinOneFilms.com

  • David Cherniack

    June 28, 2011 at 12:04 am in reply to: Mixed frame rates / res in a project?

    It’s no problem mixing the 2 frame rates on one timeline. But you may find that you have to re-interpret the 23.98 material to 24 to get it running at drop frame durations.

    David
    AllinOneFilms.com

  • [Michael Aranyshev] “The search for “Open” in Keyboard Shortcuts shows only “Open Project”. Eyeballing the list I don’t find many things either.”

    That’s because searches are specific to the modality selected in the drop down menu in keyboard preferences. There are three: Application (which is where you searched), Panels, and Tools. The command for opening a clip in the source panel is, obviously :), in Panels.

    Most of the keyboard settings are in Panels. I wish the search function worked across all three modes but it’s new to CS5.5.

    David
    AllinOneFilms.com

  • [Michael Aranyshev] “Open clip from Bin in Source monitor?

    Select Clip in Timeline?

    Roll, Ripple, Slip (can Slide)?”

    Michael, I’m guessing you’ve never really looked at the program for longer than a few minutes?.

    If you hover over the tools in their panel, you’ll see their keyboard shortcuts which are configurable. If you look in edit/keyboard shortcuts you’ll see where, and also find that opening a clip in source is assignable, if it doesn’t have a default – mine is Ctl-Enter.

    David
    AllinOneFilms.com

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