Dave Johnson
Forum Replies Created
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Style Sheet is the one I’ve used and heard most often, but like most anything else, the correct or “official” name for something or way to do something is very subjective so the best approach is often to do as Romans do when in Rome … whatever the people you have to answer to want to call it is the “right” name … if you’re the one people have to answer to, pick the one you like. Either way, I’d say the most important thing is to be consistently right or consistently wrong since at least there’s less confusion and misunderstanding that way.
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Yes, Drive Savers and the similar companies listed below are typically very expensive so, unless your data is extremely critical, you’re usually better off to either take the best you can get with a software solution (which can fall anywhere within a range between total recovery and no recovery) or accept your loss as the hard-learned reason why you always back up your important data from now on, then go on about the business of rebuilding. Either way, best of luck!
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Chris,
Gifting the latest version of Photoshop to anyone who is a professional designer is useful since it is something they will almost certainly need … at least at some point, meaning that many of us find it perfectly sufficient to get by with a slightly older version until/unless the newest version becomes necessary to retain compatibility with other designers.
Whether it is worthwhile to spend the additional money for the Design Premium software suite depends on whether your daughter knows (or intends to learn) at least 1 or 2 of the other software in the suite. I’m sure your daughter knows that all of the Adobe products are professional software, so they are not the type of software that one learns in a day or two off of a whim, rather than need. With that said, most professionals that use Photoshop also use Illustrator, some also use Acrobat Pro and many who use any Adobe product also use Adobe Bridge, which is just a utility program that some find very useful (including myself) and some do not.
I hope my reply is helpful.
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Yes, the person is asking you specifically for an 100% Animation codec file. I’ve pasted below my reply to a similar question about “uncompressed” because there are some things in it that might help convey why they want a specific type of file (to avoid unnecessary re-rendering, color shifts, etc.) and why they would also need to tell you other specs in order to really accomplish that (i.e., aspect ratio, frame rate, audio specs, etc.)
If an NLE makes you render, it simply means something about your media is different from the sequence you have it in. To avoid rendering, you’ll need to make sure everything about your MOVs matches your NLE sequence (codec, frame rate, audio settings, etc., etc., etc.) To determine where the difference might be, when you right click the FCP bin window there is a list of things you can have it show about each file and sequence (video codec, frame rate, aspect ratio, audio codec, etc.). Check all the pertinent ones then go down the list and compare the MOV file specs to the NLE sequence specs.
It’s important to note that all “uncompressed” MOVs (aka “none” codec) are not created equal … if the MOVs were made with one “uncompressed/none” codec and your NLE system uses another, you’ll have to render. For example, I ran into that when I first started bringing “uncompressed” MOVs from my Windows After Effects station into FCP since the Windows system was using BlackMagic Design “uncompressed” codecs and my Mac uses the AJA “uncompressed” codecs. I just installed the AJA codec on my Windows system, made sure the “none” settings I used to render from AE matched those I used in my FCP projects and voila … no more FCP rendering. Similarly, you’ll have the same issue if both your FCP sequence and your MOVs use the same type of “uncompressed” codecs, but one is 8-bit and the other 10-bit.
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It’s been a long time since I ran into an AE error like that so I don’t recall specifically what my issue was, but three possibilities come to mind and the solutions are pretty self-evident:
(1) The file path or file name could be be too long or use some strange character that is confusing AE.
(2) There is some kind of write issue that could come from any one of several scenarios: you’re on shared storage and someone else has that file open making you unable to save it until they close it; you have a write issue with that particular file (permissions issues on Mac or file marked read-only on Windows); you have some other buggy software running that thinks it’s using the AE file
(3) The project has somehow become corrupted. Unfortunately, I have yet to find a good solution for this one, but I’m okay with that since it has rarely ever happened to me and even if it did I always save multiple copies of my projects on different drives so I’m never at the mercy of a single file of my project.
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This recent post string might help:
Re: duplication effect by Dave Johnson on Feb 26, 2009 at 9:14:09 am
https://forums.creativecow.net/readpost/2/951800I didn’t watch the whole example you gave, but it looks to me like, in this case, it was done with multiple instances of the same source slightly offset in time. No matter which method is used, the subject to be trailed obviously has to be independent from the background and/or other elements that are not to be trailed, which is where either chromakeying, rotoscoping or a combination of both come in.
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[is there a way to have the music play in the RAM preview (when I RAM preview the pre-comp]
The easiest thing would be to copy your audio layer into your pre-comp, then just turn it off after you’re done adjusting. What I do with work layers like this is put layer markers with the comment “TURN OFF BEFORE RENDER” to remind myself. Layer marker comments show up in the timeline so they make it hard to forget.
[have the music play from the point where the pre-comp appears in the main timeline and not from the beginning]
In the time controls panel for RAM and SHIFT+RAM previews, there is an option check box that says something like “play from current time”.
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When you first open your project and the missing files window comes up, there should be check box options to “forget” any render files or media files that are missing, as well as the option to locate and reconnect either. If you choose to forget the render files, you will not get the message the next time you open the project … unless you do not save it with the render files forgotten.
Personally, I do just that at the end of every project since I don’t fully trust render files that have sat around for years while a project was in archive and would much prefer to save the storage space and just re-render if/when a project is reborn.
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I’m glad you found a solution. Yes, CNTRL+ALT to replace media in timelines is very useful.
I thought you didn’t want to replace the layers “manually” … perhaps that you had hundreds of layers/photos and it would’ve been too time consuming to replace each layer in each timeline that way. So, I was trying to think of ways around that, which using separate folders and changing the names of files through a batch process would accomplish.
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This recent thread might have some ideas that would help:
(thread) reloading photoshop files in AE issue by Rusty Bek on Feb 19, 2009 at 5:21:19 pm
https://forums.creativecow.net/thread/2/951400#951400Also, you don’t need multiple projects, but if you’ve already made them, you can import them all into one main project (just like importing media) and they’ll each bring whatever is in their render queues so you can render them all at once instead of one at a time.
I’m not sure what you mean by “replacing all the photos manually” … there is no automatic way for AE to know which photos you want to replace and what to replace them with, but you can get close enough with some creative use of file naming and folders.
For example, you could do this…
Move the completed project file to its own folder on your hard drive along with all the photos used in that project and change the photo file names to a generic sequence like “001.jpg”, “002.jpg”, etc. Then, duplicate that folder as many times as you need and just replace the photo files with different photos, but using the same file name. When you re-open each duplicate project in AE, it’ll have everything the same except the photos themselves (you might have to ZIP up each project folder as you move to the next one so AE doesn’t find the original photos). Then, going back to my first point about importing all the projects into one, do that to get one project with everything in it. I probably missed a detail or two, but should be close enough to convey the general ideas.