Forum Replies Created

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  • Darby Edelen

    July 6, 2015 at 9:27 pm in reply to: Is Keyframing really the solution?

    If the camera is locked down then the Difference Matte effect may help you. You’ll probably still need to do some roto work but it might give you enough for some good edge details.

    Darby Edelen

  • Darby Edelen

    July 6, 2015 at 9:20 pm in reply to: timeRemap expression adding frames

    framesToTime(50) will do that for you.

    Darby Edelen

  • Darby Edelen

    July 4, 2015 at 1:51 am in reply to: How to mask green key cutout

    If you’ve keyed the dancer then you should be able to use that keyed footage as an alpha track matte for the wave footage. Look into track mattes in the documentation.

    Darby Edelen

  • Darby Edelen

    July 3, 2015 at 8:52 pm in reply to: Linear space and alpha channel output

    Andrew, if you ever found time to collect some workflow examples I’d love to take a look at them.

    Darby Edelen

  • [Walter Soyka] “In fairness, for a lot (most?) other applications, updates always install over existing versions, without the option to run different versions side-by-side.”

    In my experience this may be true of dot updates but not major releases. C4D R16 doesn’t replace R15. Maya 2016 doesn’t replace Maya 2015. Nuke 9.0v5 doesn’t replace 9.0v4. Well, I suppose that’s even less than a dot update, but you get the idea. Seeing as this is technically 13.5 I suppose Adobe aren’t breaking the code of conduct…

    but…

    What really shocked me was that CC 2015 will also remove previous versions of Creative Suite from the computer including CS6, CS5, etc. I don’t know where the cutline is and that just adds to my frustration with this change.

    [Walter Soyka] “Also, these versions are all still available to Creative Cloud subscribers, so these previous versions can be re-installed at any time, even if the update uninstalled them for you.

    Is this true of non-CC versions as well? Can I install any CS version that my adobe account is licensed for? I’m too scared to uninstall CS6 to find out. Perhaps I can stretch my google muscle and see if anyone on the interwebs has an answer.

    Darby Edelen

  • I believe you’re looking for the Camera Lens Blur effect.

    Darby Edelen

  • In that case select a working space so that you can interpret your JPEG/PSD properly. It sounds like they have embedded color profiles. When you’re not using a working space AE will ignore the embedded color profiles.

    Darby Edelen

  • Are you using any expressions in your comp? The parenting feature doesn’t use layer names, layer index or layer order to form the parent/child relationship, but expressions can.

    Darby Edelen

  • If you would prefer to use tiff for another reason then you could create a Photoshop action that creates a selection from the alpha channel and then masks unlocked layer.

    Alternatively you can render directly to PSDs from after effects. PSDs use lossless compression like pngs but support higher bit depths than png.

    Darby Edelen

  • Darby Edelen

    June 6, 2015 at 4:12 am in reply to: Changing DPI question

    I’m not quite sure I understand. If you make an 80x30cm document at 200dpi then of course the resolution is different than an 80x30cm 300dpi document.

    Just because we’re talking about dpi doesn’t mean it’s entirely unrelated to image resolution:

    Inches x Dots per Inch = Pixels

    When you specify both the print size and the dpi there is only one possible pixel resolution for the document.

    In your first examples when you change from 300 to 10 dpi you are keeping the pixel resolution constant but changing both the print size and dpi. Here’s a simplified example:

    3000 pixels = 300dpi x 10in

    3000 pixels = 10dpi x 300in

    When you change the dpi without resampling the pixel resolution stays the same so the print resolution must change to keep the formula accurate.

    However, when you’re creating a new document you are defining the image size for the first time, if you define it using print size and dpi then Photoshop will simply calculate the appropriate pixel resolution:

    10in x 300dpi = 3000 pixels

    10in x 200dpi = 2000 pixels

    All of these values are linked to each other.

    Darby Edelen

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