Forum Replies Created

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  • Dale Paquette

    October 28, 2009 at 4:42 pm in reply to: Stabilization

    Thanks Roland. Just did a double check. When I ask AE to stabilize a piece of footage and go to edit target, even with a null object layer, AE will only let me use the original footage as the target. Do I need to copy the anchor point and rotation keyframes to the null, then deleted them from the footage, and then go to repeat this till I get a few more to average? Dale

  • Dale Paquette

    October 24, 2009 at 1:59 pm in reply to: Smooth camera pan – even out the jolts

    I have the same problem on some footage I recently acquired. I have a problem with the suggestion of just keep shooting till you get it right. My footage is from the Colorado River deep inside the Grand Canyon where the time available for shooting while hiking is all but impossible to find let alone set up a tripod and keep shooting. Some of the kikes would in fact be deadly if I were forced to carry all the necessary gear up the primitive rock and boulder trails. A re-shoot would cost me >$4K and take 18 months due to river scheduling regulations. Sometimes it is simply necessary to shoot hand-held and do the best you can in post. If there is a way to handle this, I think the community would be better served with ideas and concepts for doing so. Thanks. Dale

  • Dale Paquette

    September 9, 2009 at 7:55 pm in reply to: Not enought memory to create kronos image??

    Thanks Kevin, I’m way ahead of where I was. Dale

  • Dale Paquette

    September 6, 2009 at 1:38 pm in reply to: Not enought memory to create kronos image??

    Kevin, I tried the first of your suggestions and managed the render and output w/o “too little” memory. Actually used AE itself to decompress, then imported the decompressed footage which I subsequently time stretched and output. Thanks.

    This does lead to 2 more questions if you don’t mind. First, in looking at the render info as it progresses, I’m seeing that AE uses an continually increasing percentage of 2G of RAM. I eventually reached 75% and I suspect if the footage had been longer I could have used all of it. Why is this RAM being used for other than manipulating each frame? The final rendered frames go to the hard disk. Second, I’m trying to understand the memory requirements to update the comp display during the process. Seems I should be able to free up some if I could “turn off” the comp display but I don’t know and wouldn’t know how to do it if I wanted to!! Any thoughts on these? Thanks again, I’m already way ahead. Dale

  • Dale Paquette

    July 31, 2009 at 3:37 pm in reply to: Page up Page down

    Thanks Todd, I tried it and I like it. Dale

  • Dale Paquette

    July 11, 2009 at 1:30 pm in reply to: Intermediate CODEC Workflow

    Jesus, thanks, I’ll look into your thoughts and ideas. I do shoot in 30p as that solves, I believe, some problems with quality loss in the de-interlacing process (as I understand it!). As for 24p from the HV30, it does indeed shoot 24p but apparently uses a “proprietary” algorithm to handle 3:2 pull-up thus exporting it as 30i. I have experimented with all of the pull-down options in AE to no avail. The HV30 forum does have a pull-down hack but their version requires a bunch of open software and some java software writing. Since I am not striving, at least now, for the ultimate cinematic look, 30p is fine. I do do my work on windows PC so I’ll have to check into what is available besides animation for intermediate work. I also need to look into PE4’s options, but I believe they are limited. That said, I have found plug-ins for other specialized functions such as 30p capture that are not publicized by Adobe. Indeed, the ones I found and have used successfully are for Premiere Pro. I do have CS2 for that and, who knows, there may be some there I can use. I’ll keep all posted. Thanks again.

  • Dale Paquette

    July 10, 2009 at 10:23 pm in reply to: Intermediate CODEC Workflow

    Thanks Kevin, maybe I’m finally starting to get the gist of this stuff. Onwards and upwards. Dale

  • Dale Paquette

    July 9, 2009 at 7:28 pm in reply to: Intermediate CODEC Workflow

    Thanks. Perhaps I didn’t ask the question properly. I understand that “regenerating” data in between the keyframes of mpeg2 does nothing about improving quality. If I don’t have the data to begin with, I’ll never have it. Rather, the idea is to enable AE to do effects work on a particular (non key) frame without having to reference to a previous and/or future keyframe. In this way, I would think the render process would be much “faster” despite the bigger files. I agree, no increase in quality.

    I also misspoke about rendering out to mpeg2 for use in the NLE. I don’t do that. I use the somewhat lesser capable Elements 4 but it seems to work well with whatever format the footage is in. So, “non-affected” footage stays with its native mpeg2 compression and I edit it together with what ever I render out of AE. I go back to mpeg2 only from PE4 when I render from there so that I can burn to BD. Other than titles, I don’t do any effects with PE4.

    So, would the workflow I described do anything wrt speeding up the internals of AE? Thanks again.

  • Dale Paquette

    June 30, 2009 at 12:46 pm in reply to: A thought on Stabilization

    Cool. This looks pretty good. In fact, it looks so simple I think I’ll throw together a mock up and, if it works, purchase a manufactured version. I’ll keep you all posted. Thanks, dale

  • Dale Paquette

    June 10, 2009 at 4:24 pm in reply to: A thought on Stabilization

    Todd, I’ll take a look at the site you recommended. The prices seem fine, though I am a tinkerer and might try a version on my own. I did try the mono-pod idea but feel the point where it’s held really needs to pivot freely to work optimally. My next step, I think, is to add a pound or so (maybe more) to the cam perhaps in the form of a bolt full of large washers screwed into the tripod mount hole. If the washers aren’t too big, this might even serve as a handle. Anyway, finding the right weight might be the hardest part. Thanks for you thoughts. Dale

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