Brian Lynn
Forum Replies Created
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Dave Rocks =)
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Just wondering… Can’t you use Card Wipe for this?
If I understand what you are trying to do, it sounds like something I’ve done in the past. Card Wipe will require some finesse on the front end, you will have to assemble your images into one large graphic. Use Card Wipe to split the large image layer into smaller peices and use the Z controls for Card Wipe to send parts of the layer into Z space. Animate the settings back to 0 and viola! The Layer re-assembles properly with very little effort…
Not sure this works for you… But if you’re trying what I think you’re trying it could save you a lot of time keyframing settings on one layer instead of 160 of them!
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Check out Andrew Kramer’s Demon Face tutorial here on CreativeCow. Using the concepts he presents on reverse motion tracking you can stabalize your shot based on your subject which will make it Much easier to pin effects to his hands. Also, the tutorial gives a good work flow for points you have tracked that may leave the screen.
If things get really complex you can reverse track each hand separately, use separate comps and layers to apply the bolt effects… pin back to your original footage, just like the demon face warp, and get a very nice effect.
Just an idea =)
CreativeCow tutorials and the concepts found in them can always be tweaked to fit your individual needs.
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It is possible to create an expression/plug-in combo that monitors the color or brightness of a layer, and then use that layer to control correction on another layer…
There used to be a tutorial around that used a similar concept to control the depth of field for 3d After Effects objects so they could match the floating focus of the real life shot. They setup a plugin that monitored an area and returned a value based on the amount of gray in the area. The more gray=less focus, more white or black= more focus, and that information helped automate the focal length on the 3d camera so the 3d layers would float in and out of focus with the real footage.
I wish I could find that tutorial for you. It was pretty complex and I could never do it without having the tutorial as a guide.
Maybe someone else knows of the tutorial? Or the technique and can explain it further?
If your lights don’t flicker with a regular beat, and re-shooting is not an option, you might find this useful. Wish I could give you more information!
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If/since you have QuickTimePro, when you close a video and it asks “Do you want to save changes?”, unless you’ve made specific changes while in QuickTimePro, you should say “No”.
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As far as I know the concepts in this tutorial still hold true:
https://library.creativecow.net/articles/gerard_rick/Projection_tut.php
There was another one that used a series of stained glass panels to create a neat projected image, but I can’t seem to find that one.
Good luck =)
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There is also a set of tools by Zaxwerks that includes a way to fill your 3d camera view with a layer as if it was just dropped into your 2d view, but the layer is 3d. It will square up your layer for you, fill your camera view as much as possible at its 3d rotated point, and you can then scale and push around from there for your final look.
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Completely agree with Steve. How is the client going to know that you created a series of 10 minutes renders from After Effects, assembled them in Premier/FCP and then rendered out to one long final video? Even if its motion graphics, you can still cut frame accurate clips than when re-assembled in an NLE will seamlessly flow from one to another.
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Well there are some products, like Andrew Kramer/VideoCopilot.net’s Evolution package that has many good animated arrows as part of its collection.
Also try watching the CreativeCow hosted tutorials… Afterista by Eran Stern is a good one, Mystic Text by Grant Swanson is another good one. There are “write on” concepts covered there that might give you more ideas on how you would like to reveal or “grow” your arrow. There are other great tutorials that cover masking and creating reveals/grows in other CC tutorials as well. Poke around, you might learn some new tricks =)